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###Major Changes### - Influence income changed to provide weaker gangs a bigger boost, while slowing down stronger gangs to promote opportunity for comebacks - Gangs only earn influence on territories they have held on to since the previous Status Report (the income calculation every 5 minutes). This places more significance on defending your existing territory. - Victory conditions are only checked during Status Reports. - Bosses no longer receive territory updates real-time. They now get them all as a list of new and lost territories in the Status Update. ###Minor Changes### - Goal is now a coeff var so it can be modified in-game for debugging/playtesting purposes - Simplified some list checks for gang - Trying to tag an invalid area will just error out and return, instead of the ganger spraying regular grafiti and confusing people