mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-31 20:11:56 +00:00
* Refactors mail and delivery code (#59730) - Mail now uses weakreferences to minds, which means the presence of mail will not cause harddels, and persist between mindswaps or cloning or whatever horrible mob transfer things you've got going on. - The code for creating a crate of mail has been refactored into a single proc, rather than having the same code twice. - Instead of special casing reagents being delivered, instead reagent mail goodies are just regular bottle items like any other. * Refactors mail, delivery and goodies code Co-authored-by: coiax <yellowbounder@gmail.com>
309 lines
11 KiB
Plaintext
309 lines
11 KiB
Plaintext
/// Mail is tamper-evident and unresealable, postmarked by CentCom for an individual recepient.
|
|
/obj/item/mail
|
|
name = "mail"
|
|
gender = NEUTER
|
|
desc = "An officially postmarked, tamper-evident parcel regulated by CentCom and made of high-quality materials."
|
|
icon = 'icons/obj/bureaucracy.dmi'
|
|
icon_state = "mail_small"
|
|
inhand_icon_state = "paper"
|
|
worn_icon_state = "paper"
|
|
item_flags = NOBLUDGEON
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
drop_sound = 'sound/items/handling/paper_drop.ogg'
|
|
pickup_sound = 'sound/items/handling/paper_pickup.ogg'
|
|
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
|
|
/// Destination tagging for the mail sorter.
|
|
var/sort_tag = 0
|
|
/// Weak reference to who this mail is for and who can open it.
|
|
var/datum/weakref/recipient_ref
|
|
/// How many goodies this mail contains.
|
|
var/goodie_count = 1
|
|
/// Goodies which can be given to anyone. The base weight for cash is 56. For there to be a 50/50 chance of getting a department item, they need 56 weight as well.
|
|
var/list/generic_goodies = list(
|
|
/obj/item/stack/spacecash/c50 = 10,
|
|
/obj/item/stack/spacecash/c100 = 25,
|
|
/obj/item/stack/spacecash/c200 = 15,
|
|
/obj/item/stack/spacecash/c500 = 5,
|
|
/obj/item/stack/spacecash/c1000 = 1,
|
|
)
|
|
// Overlays (pure fluff)
|
|
/// Does the letter have the postmark overlay?
|
|
var/postmarked = TRUE
|
|
/// Does the letter have a stamp overlay?
|
|
var/stamped = TRUE
|
|
/// List of all stamp overlays on the letter.
|
|
var/list/stamps = list()
|
|
/// Maximum number of stamps on the letter.
|
|
var/stamp_max = 1
|
|
/// Physical offset of stamps on the object. X direction.
|
|
var/stamp_offset_x = 0
|
|
/// Physical offset of stamps on the object. Y direction.
|
|
var/stamp_offset_y = 2
|
|
|
|
///mail will have the color of the department the recipient is in.
|
|
var/static/list/department_colors
|
|
|
|
/obj/item/mail/envelope
|
|
name = "envelope"
|
|
icon_state = "mail_large"
|
|
goodie_count = 2
|
|
stamp_max = 2
|
|
stamp_offset_y = 5
|
|
|
|
/obj/item/mail/Initialize()
|
|
. = ..()
|
|
RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, .proc/disposal_handling)
|
|
AddElement(/datum/element/item_scaling, 0.75, 1)
|
|
if(isnull(department_colors))
|
|
department_colors = list(
|
|
ACCOUNT_CIV = COLOR_WHITE,
|
|
ACCOUNT_ENG = COLOR_PALE_ORANGE,
|
|
ACCOUNT_SCI = COLOR_PALE_PURPLE_GRAY,
|
|
ACCOUNT_MED = COLOR_PALE_BLUE_GRAY,
|
|
ACCOUNT_SRV = COLOR_PALE_GREEN_GRAY,
|
|
ACCOUNT_CAR = COLOR_BEIGE,
|
|
ACCOUNT_SEC = COLOR_PALE_RED_GRAY,
|
|
)
|
|
|
|
// Icons
|
|
// Add some random stamps.
|
|
if(stamped == TRUE)
|
|
var/stamp_count = rand(1, stamp_max)
|
|
for(var/i = 1, i <= stamp_count, i++)
|
|
stamps += list("stamp_[rand(2, 6)]")
|
|
update_icon()
|
|
|
|
/obj/item/mail/update_overlays()
|
|
. = ..()
|
|
var/bonus_stamp_offset = 0
|
|
for(var/stamp in stamps)
|
|
var/image/stamp_image = image(
|
|
icon = icon,
|
|
icon_state = stamp,
|
|
pixel_x = stamp_offset_x,
|
|
pixel_y = stamp_offset_y + bonus_stamp_offset
|
|
)
|
|
stamp_image.appearance_flags |= RESET_COLOR
|
|
add_overlay(stamp_image)
|
|
bonus_stamp_offset -= 5
|
|
|
|
if(postmarked == TRUE)
|
|
var/image/postmark_image = image(
|
|
icon = icon,
|
|
icon_state = "postmark",
|
|
pixel_x = stamp_offset_x + rand(-3, 1),
|
|
pixel_y = stamp_offset_y + rand(bonus_stamp_offset + 3, 1)
|
|
)
|
|
postmark_image.appearance_flags |= RESET_COLOR
|
|
add_overlay(postmark_image)
|
|
|
|
/obj/item/mail/attackby(obj/item/W, mob/user, params)
|
|
// Destination tagging
|
|
if(istype(W, /obj/item/dest_tagger))
|
|
var/obj/item/dest_tagger/destination_tag = W
|
|
|
|
if(sort_tag != destination_tag.currTag)
|
|
var/tag = uppertext(GLOB.TAGGERLOCATIONS[destination_tag.currTag])
|
|
to_chat(user, span_notice("*[tag]*"))
|
|
sort_tag = destination_tag.currTag
|
|
playsound(loc, 'sound/machines/twobeep_high.ogg', 100, TRUE)
|
|
|
|
/obj/item/mail/attack_self(mob/user)
|
|
if(recipient_ref)
|
|
var/datum/mind/recipient = recipient_ref.resolve()
|
|
// If the recipient's mind has gone, then anyone can open their mail
|
|
// whether a mind can actually be qdel'd is an exercise for the reader
|
|
if(recipient && recipient != user?.mind)
|
|
to_chat(user, span_notice("You can't open somebody else's mail! That's <em>illegal</em>!"))
|
|
return
|
|
|
|
to_chat(user, span_notice("You start to unwrap the package..."))
|
|
if(!do_after(user, 1.5 SECONDS, target = user))
|
|
return
|
|
user.temporarilyRemoveItemFromInventory(src, TRUE)
|
|
if(contents.len)
|
|
user.put_in_hands(contents[1])
|
|
playsound(loc, 'sound/items/poster_ripped.ogg', 50, TRUE)
|
|
qdel(src)
|
|
|
|
/obj/item/mail/examine_more(mob/user)
|
|
. = ..()
|
|
var/list/msg = list(span_notice("<i>You notice the postmarking on the front of the mail...</i>"))
|
|
var/datum/mind/recipient = recipient_ref.resolve()
|
|
if(recipient)
|
|
msg += "\t[span_info("Certified NT mail for [recipient].")]"
|
|
else
|
|
msg += "\t[span_info("Certified mail for [GLOB.station_name].")]"
|
|
msg += "\t[span_info("Distribute by hand or via destination tagger using the certified NT disposal system.")]"
|
|
return msg
|
|
|
|
/// Accepts a mind to initialize goodies for a piece of mail.
|
|
/obj/item/mail/proc/initialize_for_recipient(datum/mind/recipient)
|
|
name = "[initial(name)] for [recipient.name] ([recipient.assigned_role])"
|
|
recipient_ref = WEAKREF(recipient)
|
|
|
|
var/mob/living/body = recipient.current
|
|
var/list/goodies = generic_goodies
|
|
|
|
var/datum/job/this_job = SSjob.name_occupations[recipient.assigned_role]
|
|
if(this_job)
|
|
if(this_job.paycheck_department && department_colors[this_job.paycheck_department])
|
|
color = department_colors[this_job.paycheck_department]
|
|
var/list/job_goodies = this_job.get_mail_goodies()
|
|
if(LAZYLEN(job_goodies))
|
|
// certain roles and jobs (prisoner) do not receive generic gifts.
|
|
if(this_job.exclusive_mail_goodies)
|
|
goodies = job_goodies
|
|
else
|
|
goodies += job_goodies
|
|
|
|
for(var/iterator = 0, iterator < goodie_count, iterator++)
|
|
var/target_good = pickweight(goodies)
|
|
var/atom/movable/target_atom = new target_good(src)
|
|
body.log_message("[key_name(body)] received [target_atom.name] in the mail ([target_good])", LOG_GAME)
|
|
|
|
return TRUE
|
|
|
|
/// Alternate setup, just complete garbage inside and anyone can open
|
|
/obj/item/mail/proc/junk_mail()
|
|
|
|
var/obj/junk = /obj/item/paper/fluff/junkmail_generic
|
|
var/special_name = FALSE
|
|
|
|
if(prob(25))
|
|
special_name = TRUE
|
|
junk = pick(list(/obj/item/paper/pamphlet/gateway, /obj/item/paper/pamphlet/violent_video_games, /obj/item/paper/fluff/junkmail_redpill, /obj/effect/decal/cleanable/ash))
|
|
|
|
var/list/junk_names = list(
|
|
/obj/item/paper/pamphlet/gateway = "[initial(name)] for [pick(GLOB.adjectives)] adventurers",
|
|
/obj/item/paper/pamphlet/violent_video_games = "[initial(name)] for the truth about the arcade centcom doesn't want to hear",
|
|
/obj/item/paper/fluff/junkmail_redpill = "[initial(name)] for those feeling [pick(GLOB.adjectives)] working at Nanotrasen",
|
|
/obj/effect/decal/cleanable/ash = "[initial(name)] with INCREDIBLY IMPORTANT ARTIFACT- DELIVER TO SCIENCE DIVISION. HANDLE WITH CARE.",
|
|
)
|
|
|
|
color = pick(department_colors) //eh, who gives a shit.
|
|
name = special_name ? junk_names[junk] : "important [initial(name)]"
|
|
|
|
junk = new junk(src)
|
|
return TRUE
|
|
|
|
/obj/item/mail/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
|
|
SIGNAL_HANDLER
|
|
if(!hasmob)
|
|
disposal_holder.destinationTag = sort_tag
|
|
|
|
/// Subtype that's always junkmail
|
|
/obj/item/mail/junkmail/Initialize()
|
|
. = ..()
|
|
junk_mail()
|
|
|
|
/// Crate for mail from CentCom.
|
|
/obj/structure/closet/crate/mail
|
|
name = "mail crate"
|
|
desc = "A certified post crate from CentCom."
|
|
icon_state = "mail"
|
|
|
|
/obj/structure/closet/crate/mail/update_icon_state()
|
|
. = ..()
|
|
if(opened)
|
|
icon_state = "[initial(icon_state)]open"
|
|
if(locate(/obj/item/mail) in src)
|
|
icon_state = initial(icon_state)
|
|
else
|
|
icon_state = "[initial(icon_state)]sealed"
|
|
|
|
/// Fills this mail crate with N pieces of mail, where N is the lower of the amount var passed, and the maximum capacity of this crate. If N is larger than the number of alive human players, the excess will be junkmail.
|
|
/obj/structure/closet/crate/mail/proc/populate(amount)
|
|
var/mail_count = min(amount, storage_capacity)
|
|
// Fills the
|
|
var/list/mail_recipients = list()
|
|
|
|
for(var/mob/living/carbon/human/human in GLOB.player_list)
|
|
if(human.stat == DEAD || !human.mind)
|
|
continue
|
|
// Skip wizards, nuke ops, cyborgs; Centcom does not send them mail
|
|
if(!SSjob.GetJob(human.mind.assigned_role) || (human.mind.assigned_role in GLOB.nonhuman_positions))
|
|
continue
|
|
|
|
mail_recipients += human.mind
|
|
|
|
for(var/i in 1 to mail_count)
|
|
var/obj/item/mail/new_mail
|
|
if(prob(FULL_CRATE_LETTER_ODDS))
|
|
new_mail = new /obj/item/mail(src)
|
|
else
|
|
new_mail = new /obj/item/mail/envelope(src)
|
|
|
|
var/datum/mind/recipient = pick_n_take(mail_recipients)
|
|
if(recipient)
|
|
new_mail.initialize_for_recipient(recipient)
|
|
else
|
|
new_mail.junk_mail()
|
|
|
|
update_icon()
|
|
|
|
/// Crate for mail that automatically depletes the economy subsystem's pending mail counter.
|
|
/obj/structure/closet/crate/mail/economy/Initialize()
|
|
. = ..()
|
|
populate(SSeconomy.mail_waiting)
|
|
SSeconomy.mail_waiting = 0
|
|
|
|
/// Crate for mail that automatically generates a lot of mail. Usually only normal mail, but on lowpop it may end up just being junk.
|
|
/obj/structure/closet/crate/mail/full
|
|
name = "brimming mail crate"
|
|
desc = "A certified post crate from CentCom. Looks stuffed to the gills."
|
|
|
|
/obj/structure/closet/crate/mail/full/Initialize()
|
|
. = ..()
|
|
populate(INFINITY)
|
|
|
|
|
|
/// Mailbag.
|
|
/obj/item/storage/bag/mail
|
|
name = "mail bag"
|
|
desc = "A bag for letters, envelopes, and other postage."
|
|
icon = 'icons/obj/library.dmi'
|
|
icon_state = "bookbag"
|
|
worn_icon_state = "bookbag"
|
|
resistance_flags = FLAMMABLE
|
|
|
|
/obj/item/storage/bag/mail/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/storage = GetComponent(/datum/component/storage)
|
|
storage.max_w_class = WEIGHT_CLASS_NORMAL
|
|
storage.max_combined_w_class = 42
|
|
storage.max_items = 21
|
|
storage.display_numerical_stacking = FALSE
|
|
storage.set_holdable(list(
|
|
/obj/item/mail,
|
|
/obj/item/small_delivery,
|
|
/obj/item/paper
|
|
))
|
|
|
|
/obj/item/paper/fluff/junkmail_redpill
|
|
name = "smudged paper"
|
|
icon_state = "scrap"
|
|
var/nuclear_option_odds = 0.1
|
|
|
|
/obj/item/paper/fluff/junkmail_redpill/Initialize()
|
|
. = ..()
|
|
if(!prob(nuclear_option_odds)) // 1 in 1000 chance of getting 2 random nuke code characters.
|
|
info = "<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[rand(0,9)][rand(0,9)][rand(0,9)]...'"
|
|
return
|
|
var/code = random_nukecode()
|
|
for(var/obj/machinery/nuclearbomb/selfdestruct/self_destruct in GLOB.nuke_list)
|
|
self_destruct.r_code = code
|
|
message_admins("Through junkmail, the self-destruct code was set to \"[code]\".")
|
|
info = "<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[code[rand(1,5)]][code[rand(1,5)]]...'"
|
|
|
|
/obj/item/paper/fluff/junkmail_redpill/true //admin letter enabling players to brute force their way through the nuke code if they're so inclined.
|
|
nuclear_option_odds = 100
|
|
|
|
/obj/item/paper/fluff/junkmail_generic
|
|
name = "important document"
|
|
icon_state = "paper_words"
|
|
|
|
/obj/item/paper/fluff/junkmail_generic/Initialize()
|
|
. = ..()
|
|
info = pick(GLOB.junkmail_messages)
|