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Bubberstation/code/datums/components
SkyratBot 7f5e526bb1 [MIRROR] Refactors and fixes sound_player [MDB IGNORE] (#11198)
* Refactors and fixes sound_player (#64443)

idk if this is considered a refactor since its not creating a new component, so remove my refactor label if you believe so.

Overhauls how sound_player works, and makes it actually work.

* Refactors and fixes sound_player

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-01-31 23:24:59 -05:00
..
2021-09-25 04:17:06 +01:00
2021-09-30 19:54:11 -04:00
2021-09-19 22:24:40 +01:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm