Files
Bubberstation/code/datums/components
SmArtKar 8075feb238 Fixed improvised shield crafting recipe being overriden by moonflowers (#85794)
## About The Pull Request
Copypasted code prevented improvised shields from being crafting due to
moonflower shields having the same path. Found by ncarlarc on discord

## Changelog
🆑
fix: Fixed improvised shield crafting recipe being overriden by
moonflowers
/🆑
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Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward its arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm