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* Hookup Change Command Name to Create Command Report (#59941) Adds and defaults the contents of command_name() to the list of names in the Create Command Report tgui presets if changed from Central Command. * Hookup Change Command Name to Create Command Report Co-authored-by: Wayland-Smithy <64715958+Wayland-Smithy@users.noreply.github.com>
150 lines
5.0 KiB
Plaintext
150 lines
5.0 KiB
Plaintext
/// The default command report announcement sound.
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#define DEFAULT_ANNOUNCEMENT_SOUND "default_announcement"
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/// Preset central command names to chose from for centcom reports.
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#define CENTCOM_PRESET "Central Command"
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#define SYNDICATE_PRESET "The Syndicate"
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#define WIZARD_PRESET "The Wizard Federation"
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#define CUSTOM_PRESET "Custom Command Name"
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/// Verb to change the global command name.
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/client/proc/cmd_change_command_name()
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set category = "Admin.Events"
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set name = "Change Command Name"
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if(!check_rights(R_ADMIN))
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return
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var/input = input(usr, "Please input a new name for Central Command.", "What?", "") as text|null
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if(!input)
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return
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change_command_name(input)
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message_admins("[key_name_admin(src)] has changed Central Command's name to [input]")
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log_admin("[key_name(src)] has changed the Central Command name to: [input]")
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/// Verb to open the create command report window and send command reports.
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/client/proc/cmd_admin_create_centcom_report()
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set category = "Admin.Events"
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set name = "Create Command Report"
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if(!check_rights(R_ADMIN))
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return
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Create Command Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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var/datum/command_report_menu/tgui = new(usr)
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tgui.ui_interact(usr)
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/// Datum for holding the TGUI window for command reports.
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/datum/command_report_menu
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/// The mob using the UI.
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var/mob/ui_user
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/// The name of central command that will accompany our report
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var/command_name = CENTCOM_PRESET
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/// Whether we are using a custom name instead of a preset.
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var/custom_name
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/// The actual contents of the report we're going to send.
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var/command_report_content
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/// Whether the report's contents are announced.
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var/announce_contents = TRUE
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/// The sound that's going to accompany our message.
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var/played_sound = DEFAULT_ANNOUNCEMENT_SOUND
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/// A static list of preset names that can be chosen.
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var/list/preset_names = list(CENTCOM_PRESET, SYNDICATE_PRESET, WIZARD_PRESET, CUSTOM_PRESET)
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/datum/command_report_menu/New(mob/user)
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ui_user = user
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if(command_name() != CENTCOM_PRESET)
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command_name = command_name()
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preset_names.Insert(1, command_name())
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/datum/command_report_menu/ui_state(mob/user)
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return GLOB.admin_state
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/datum/command_report_menu/ui_close()
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qdel(src)
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/datum/command_report_menu/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "CommandReport")
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ui.open()
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/datum/command_report_menu/ui_data(mob/user)
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var/list/data = list()
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data["command_name"] = command_name
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data["custom_name"] = custom_name
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data["command_report_content"] = command_report_content
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data["announce_contents"] = announce_contents
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data["played_sound"] = played_sound
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return data
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/datum/command_report_menu/ui_static_data(mob/user)
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var/list/data = list()
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data["command_name_presets"] = preset_names
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data["announcer_sounds"] = list(DEFAULT_ANNOUNCEMENT_SOUND) + GLOB.announcer_keys
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return data
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/datum/command_report_menu/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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switch(action)
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if("update_command_name")
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if(params["updated_name"] == CUSTOM_PRESET)
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custom_name = TRUE
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else if (params["updated_name"] in preset_names)
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custom_name = FALSE
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command_name = params["updated_name"]
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if("update_report_contents")
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command_report_content = params["updated_contents"]
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if("set_report_sound")
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played_sound = params["picked_sound"]
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if("toggle_announce")
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announce_contents = !announce_contents
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if("submit_report")
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if(!command_name)
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to_chat(ui_user, span_danger("You can't send a report with no command name."))
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return
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if(!command_report_content)
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to_chat(ui_user, span_danger("You can't send a report with no contents."))
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return
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send_announcement()
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return TRUE
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/*
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* The actual proc that sends the priority announcement and reports
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*
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* Uses the variables set by the user on our datum as the arguments for the report.
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*/
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/datum/command_report_menu/proc/send_announcement()
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/// Our current command name to swap back to after sending the report.
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var/original_command_name = command_name()
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change_command_name(command_name)
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/// The sound we're going to play on report.
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var/report_sound = played_sound
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if(played_sound == DEFAULT_ANNOUNCEMENT_SOUND)
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report_sound = SSstation.announcer.get_rand_report_sound()
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if(announce_contents)
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priority_announce(command_report_content, null, report_sound, has_important_message = TRUE)
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print_command_report(command_report_content, "[announce_contents ? "" : "Classified "][command_name] Update", !announce_contents)
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change_command_name(original_command_name)
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log_admin("[key_name(ui_user)] has created a command report: \"[command_report_content]\", sent from \"[command_name]\" with the sound \"[played_sound]\".")
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message_admins("[key_name_admin(ui_user)] has created a command report, sent from \"[command_name]\" with the sound \"[played_sound]\"")
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#undef DEFAULT_ANNOUNCEMENT_SOUND
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#undef CENTCOM_PRESET
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#undef SYNDICATE_PRESET
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#undef WIZARD_PRESET
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#undef CUSTOM_PRESET
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