## About The Pull Request So I really wanted to do the stereotypical "really I'm just a construction worker" break-in bit, but then quickly realized you can't even place warning cones on the floor! You have to awkwardly drop them, or put them on a table and move them off! Thinking about that, I remembered my similar annoyance with candles for rituals or wet floor signs when playing a janitor. Initially this was intended to include the ability to stack warning cones for easy storage and placement, but I realized that was taking a _lot_ more time than making the other items placeable on the floor. Because of this, I decided to atomize the much less complex part off into this pr. So here, in this pr, we add a simple element `/datum/element/floor_placeable` and apply it to a list of items for which I think "placing it on the floor" makes enough sense as an interaction. As a side to this, we add the plastic pickup/drop noises to wet floor signs and warning cones, because they're made of plastic and it's leagues better than being entirely inaudible. We remove `var/cooldown = 0` from `/obj/item/toy/cattoy` because it wasn't used. ## Why It's Good For The Game Can't do the stereotypical hazard vest break-in in _style_ without the ability to actually place the cones:  Oh man is it so much less of a pain to make fancy schmancy rituals when you don't have to place candles on tables and drag them off for it to work:  It's really funny to be able to play with toys on the floor:  ## Changelog 🆑 add: Certain items can now be placed directly on the floor in the clicked on location. This currently includes warning cones, wet floor signs, candles, action figures, plushies, mech toys, and a list of other toys. sound: Warning cones now use plastic pickup/drop sounds. sound: Wet floor signs now use plastic pickup/drop sounds. /🆑
/tg/station codebase
| Website | Link |
|---|---|
| Website | https://tgstation13.org |
| Code | https://github.com/tgstation/tgstation |
| Wiki | https://tgstation13.org/wiki/Main_Page |
| Codedocs | https://codedocs.tgstation13.org/ |
| /tg/station Discord | https://tgstation13.org/phpBB/viewforum.php?f=60 |
| Coderbus Discord | https://discord.gg/Vh8TJp9 |
This is the codebase for the /tg/station flavoured fork of SpaceStation 13.
Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!
All github inquiries (such as moderation actions) may be handled via the /tg/station discord #coding-general. Simply ping the @Maintainer role, following the guide on asking questions located in the channel description, with your issue!
DOWNLOADING
Compilation
The quick way. Find bin/server.cmd in this folder and double click it to automatically build and host the server on port 1337.
The long way. Find bin/build.cmd in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb in DreamDaemon.
Building tgstation in DreamMaker directly is deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file.
How to compile in VSCode and other build options.
Getting started
For contribution guidelines refer to the Guides for Contributors.
For getting started (dev env, compilation) see the HackMD document here.
For overall design documentation see HackMD.
For lore, see Common Core.
LICENSE
All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU AGPL v3.
All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)
See LICENSE and GPLv3.txt for more details.
The TGS DMAPI is licensed as a subproject under the MIT license.
See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.
All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.
