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## About The Pull Request Pull `code/controllers/subsystem/statpanel.dm` fresh from tg and reapply our changes, this will let us use the webmap and feedbacklink options in maps.txt ## Why It's Good For The Game Cool button ## Proof Of Testing <details> <summary>Screenshots/Videos</summary>  </details> ## Changelog No player facing changes
279 lines
11 KiB
Plaintext
279 lines
11 KiB
Plaintext
SUBSYSTEM_DEF(statpanels)
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name = "Stat Panels"
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wait = 4
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priority = FIRE_PRIORITY_STATPANEL
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
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flags = SS_NO_INIT
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var/list/currentrun = list()
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var/list/global_data
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var/list/mc_data
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///how many subsystem fires between most tab updates
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var/default_wait = 10
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///how many subsystem fires between updates of the status tab
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var/status_wait = 2
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///how many subsystem fires between updates of the MC tab
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var/mc_wait = 5
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///how many full runs this subsystem has completed. used for variable rate refreshes.
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var/num_fires = 0
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/datum/controller/subsystem/statpanels/fire(resumed = FALSE)
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if (!resumed)
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num_fires++
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var/datum/map_config/cached = SSmap_vote.next_map_config
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if(isnull(SSmapping.current_map))
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global_data = list("Loading")
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else if(SSmapping.current_map.feedback_link)
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global_data = list(list("Map: [SSmapping.current_map.map_name]", " (Feedback)", "action=openLink&link=[SSmapping.current_map.feedback_link]"))
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else
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global_data = list("Map: [SSmapping.current_map?.map_name]")
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if(SSmapping.current_map?.mapping_url)
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global_data += list(list("same_line", " | (View in Browser)", "action=openWebMap"))
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if(cached)
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global_data += "Next Map: [cached.map_name]"
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// BUBBER EDIT ADDITION BEGIN - Extra stat panel info
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var/real_round_time = world.timeofday - SSticker.real_round_start_time
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var/active_players = get_active_player_count(alive_check = FALSE, afk_check = TRUE, human_check = FALSE) //This is a list of all active players, including players who are dead
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var/observing_players = length(GLOB.current_observers_list) //This is a list of all players that started as an observer-- dead and lobby players are not included.
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var/current_date = "[time2text(world.realtime, "DDD Month DD")], [CURRENT_STATION_YEAR]"
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// BUBBER EDIT ADDITION END - Extra stat panel info
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global_data += list(
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"Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]",
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"Connected: [GLOB.clients.len] | Active: [active_players]/[CONFIG_GET(number/hard_popcap)] | Observing: [observing_players]", // BUBBER EDIT ADDITION - Extra stat panel info
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"OOC: [GLOB.ooc_allowed ? "Enabled" : "Disabled"]", // BUBBER EDIT ADDITION - Extra stat panel info
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" ", // BUBBER EDIT ADDITION - Extra stat panel info
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"Storyteller: [SSgamemode.storyteller ? SSgamemode.storyteller.name : "N/A"]", // BUBBER EDIT ADDITION - Extra stat panel info
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"Station Time: [station_time_timestamp(format = "hh:mm")], [current_date]", // BUBBER EDIT CHANGE - Extra stat panel info - ORIGINAL: "Station Time: [station_time_timestamp()]"
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"Round Time: [time2text(real_round_time, "hh:mm:ss", 0)]", // BUBBER EDIT CHANGE - Extra stat panel info - ORIGINAL: "Round Time: [ROUND_TIME()]"
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"Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss", world.timezone)]",
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"Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)",
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)
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if(SSshuttle.emergency)
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var/ETA = SSshuttle.emergency.getModeStr()
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if(ETA)
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global_data += "[ETA] [SSshuttle.emergency.getTimerStr()]"
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if(SSticker.reboot_timer)
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var/reboot_time = timeleft(SSticker.reboot_timer)
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if(reboot_time)
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global_data += "Reboot: [DisplayTimeText(reboot_time, 1)]"
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// admin must have delayed round end
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else if(SSticker.ready_for_reboot)
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global_data += "Reboot: DELAYED"
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src.currentrun = GLOB.clients.Copy()
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mc_data = null
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var/list/currentrun = src.currentrun
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while(length(currentrun))
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var/client/target = currentrun[length(currentrun)]
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currentrun.len--
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if(!target.stat_panel.is_ready())
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continue
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if(target.stat_tab == "Status" && num_fires % status_wait == 0)
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set_status_tab(target)
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if(!target.holder)
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target.stat_panel.send_message("remove_admin_tabs")
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else
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target.stat_panel.send_message("update_split_admin_tabs", !!(target.prefs.toggles & SPLIT_ADMIN_TABS))
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if(!("MC" in target.panel_tabs) || !("Tickets" in target.panel_tabs))
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target.stat_panel.send_message("add_admin_tabs", target.holder.href_token)
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if(target.stat_tab == "MC" && ((num_fires % mc_wait == 0) || target?.prefs.read_preference(/datum/preference/toggle/fast_mc_refresh)))
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set_MC_tab(target)
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if(target.stat_tab == "Tickets" && num_fires % default_wait == 0)
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set_tickets_tab(target)
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if(!length(GLOB.sdql2_queries) && ("SDQL2" in target.panel_tabs))
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target.stat_panel.send_message("remove_sdql2")
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else if(length(GLOB.sdql2_queries) && (target.stat_tab == "SDQL2" || !("SDQL2" in target.panel_tabs)) && num_fires % default_wait == 0)
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set_SDQL2_tab(target)
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if(target.mob)
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var/mob/target_mob = target.mob
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// Handle the action panels of the stat panel
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var/update_actions = FALSE
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// We're on a spell tab, update the tab so we can see cooldowns progressing and such
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if(target.stat_tab in target.spell_tabs)
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update_actions = TRUE
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// We're not on a spell tab per se, but we have cooldown actions, and we've yet to
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// set up our spell tabs at all
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if(!length(target.spell_tabs) && locate(/datum/action/cooldown) in target_mob.actions)
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update_actions = TRUE
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if(update_actions && num_fires % default_wait == 0)
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set_action_tabs(target, target_mob)
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if(MC_TICK_CHECK)
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return
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/*
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* send_message for the stat panel can be sent 1 of 4 things:
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* 1- A string entry, to show up as plain text.
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* 2- An empty string (""), which will translate to a new line, to for a break between lines.
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* 3- a list, in which the first entry is plain text, the second entry is highlighted text, and the third entry is a link
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* that clicking the second entry will take you to.
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* 4- a list with "same_line" as the first entry, which will automatically put it on the line above it,
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* with the second/third entry matching #3 (text & url), allowing you to have 2 clickable links on one line.
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*/
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/datum/controller/subsystem/statpanels/proc/set_status_tab(client/target)
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if(!global_data)//statbrowser hasnt fired yet and we were called from immediate_send_stat_data()
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return
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target.stat_panel.send_message("update_stat", list(
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"global_data" = global_data,
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"ping_str" = "Ping: [round(target.lastping, 1)]ms (Average: [round(target.avgping, 1)]ms)",
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"other_str" = target.mob?.get_status_tab_items(),
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))
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/datum/controller/subsystem/statpanels/proc/set_MC_tab(client/target)
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var/turf/eye_turf = get_turf(target.eye)
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var/coord_entry = COORD(eye_turf)
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if(!mc_data)
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generate_mc_data()
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target.stat_panel.send_message("update_mc", list("mc_data" = mc_data, "coord_entry" = coord_entry))
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/datum/controller/subsystem/statpanels/proc/set_tickets_tab(client/target)
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var/list/ahelp_tickets = GLOB.ahelp_tickets.stat_entry()
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target.stat_panel.send_message("update_tickets", ahelp_tickets)
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var/datum/interview_manager/m = GLOB.interviews
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// get open interview count
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var/dc = 0
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for (var/ckey in m.open_interviews)
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var/datum/interview/current_interview = m.open_interviews[ckey]
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if (current_interview && !current_interview.owner)
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dc++
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var/stat_string = "([m.open_interviews.len - dc] online / [dc] disconnected)"
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// Prepare each queued interview
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var/list/queued = list()
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for (var/datum/interview/queued_interview in m.interview_queue)
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queued += list(list(
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"ref" = REF(queued_interview),
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"status" = "\[[queued_interview.pos_in_queue]\]: [queued_interview.owner_ckey][!queued_interview.owner ? " (DC)": ""] \[INT-[queued_interview.id]\]"
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))
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var/list/data = list(
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"status" = list(
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"Active:" = "[m.open_interviews.len] [stat_string]",
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"Queued:" = "[m.interview_queue.len]",
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"Closed:" = "[m.closed_interviews.len]"),
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"interviews" = queued
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)
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// Push update
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target.stat_panel.send_message("update_interviews", data)
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/datum/controller/subsystem/statpanels/proc/set_SDQL2_tab(client/target)
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var/list/sdql2A = list()
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sdql2A[++sdql2A.len] = list("", "Access Global SDQL2 List", REF(GLOB.sdql2_vv_statobj))
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var/list/sdql2B = list()
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for(var/datum/sdql2_query/query as anything in GLOB.sdql2_queries)
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sdql2B = query.generate_stat()
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sdql2A += sdql2B
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target.stat_panel.send_message("update_sdql2", sdql2A)
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/// Set up the various action tabs.
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/datum/controller/subsystem/statpanels/proc/set_action_tabs(client/target, mob/target_mob)
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var/list/actions = target_mob.get_actions_for_statpanel()
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target.spell_tabs.Cut()
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for(var/action_data in actions)
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target.spell_tabs |= action_data[1]
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target.stat_panel.send_message("update_spells", list(spell_tabs = target.spell_tabs, actions = actions))
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/datum/controller/subsystem/statpanels/proc/generate_mc_data()
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mc_data = list(
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list("CPU:", world.cpu),
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list("Instances:", "[num2text(world.contents.len, 10)]"),
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list("World Time:", "[world.time]"),
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list("Globals:", GLOB.stat_entry(), text_ref(GLOB)),
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list("[config]:", config.stat_entry(), text_ref(config)),
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list("Byond:", "(FPS:[world.fps]) (TickCount:[world.time/world.tick_lag]) (TickDrift:[round(Master.tickdrift,1)]([round((Master.tickdrift/(world.time/world.tick_lag))*100,0.1)]%)) (Internal Tick Usage: [round(MAPTICK_LAST_INTERNAL_TICK_USAGE,0.1)]%)"),
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list("Master Controller:", Master.stat_entry(), text_ref(Master)),
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list("Failsafe Controller:", Failsafe.stat_entry(), text_ref(Failsafe)),
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list("","")
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)
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#if defined(MC_TAB_TRACY_INFO) || defined(SPACEMAN_DMM)
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var/static/tracy_dll
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var/static/tracy_present
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if(isnull(tracy_dll))
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tracy_dll = TRACY_DLL_PATH
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tracy_present = fexists(tracy_dll)
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if(tracy_present)
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if(Tracy.enabled)
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mc_data.Insert(2, list(list("byond-tracy:", "Active (reason: [Tracy.init_reason || "N/A"])")))
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else if(Tracy.error)
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mc_data.Insert(2, list(list("byond-tracy:", "Errored ([Tracy.error])")))
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else if(fexists(TRACY_ENABLE_PATH))
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mc_data.Insert(2, list(list("byond-tracy:", "Queued for next round")))
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else
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mc_data.Insert(2, list(list("byond-tracy:", "Inactive")))
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else
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mc_data.Insert(2, list(list("byond-tracy:", "[tracy_dll] not present")))
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#endif
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for(var/datum/controller/subsystem/sub_system as anything in Master.subsystems)
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mc_data[++mc_data.len] = list("\[[sub_system.state_letter()]][sub_system.name]", sub_system.stat_entry(), text_ref(sub_system))
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mc_data[++mc_data.len] = list("Camera Net", "Cameras: [GLOB.cameranet.cameras.len] | Chunks: [GLOB.cameranet.chunks.len]", text_ref(GLOB.cameranet))
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///immediately update the active statpanel tab of the target client
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/datum/controller/subsystem/statpanels/proc/immediate_send_stat_data(client/target)
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if(!target.stat_panel.is_ready())
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return FALSE
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if(target.stat_tab == "Status")
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set_status_tab(target)
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return TRUE
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var/mob/target_mob = target.mob
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// Handle actions
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var/update_actions = FALSE
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if(target.stat_tab in target.spell_tabs)
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update_actions = TRUE
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if(!length(target.spell_tabs) && locate(/datum/action/cooldown) in target_mob.actions)
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update_actions = TRUE
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if(update_actions)
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set_action_tabs(target, target_mob)
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return TRUE
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if(!target.holder)
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return FALSE
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if(target.stat_tab == "MC")
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set_MC_tab(target)
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return TRUE
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if(target.stat_tab == "Tickets")
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set_tickets_tab(target)
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return TRUE
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if(!length(GLOB.sdql2_queries) && ("SDQL2" in target.panel_tabs))
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target.stat_panel.send_message("remove_sdql2")
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else if(length(GLOB.sdql2_queries) && target.stat_tab == "SDQL2")
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set_SDQL2_tab(target)
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/// Stat panel window declaration
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/client/var/datum/tgui_window/stat_panel
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