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* Fixes issue with catwalk floors being added to each other ad infinitum. (#62236) ## About The Pull Request You could place catwalk_floors on each other ad infinitum because they were a plating subtype. This changes them to a floor, and sets their intact = false so that wires wont be hidden by undertile/proc/hide. Fixes #62105 . Also fixes a smaller issue where "remove cover first!" wasn't being outputted to the user when they tried crowbarring a catwalk floor. Thanks to arm for his help with this! ## Why It's Good For The Game Fixes #62105 * Fixes issue with catwalk floors being added to each other ad infinitum. * Fixes the catwalks eveywhere else Co-authored-by: Coconutwarrior97 <40315842+Coconutwarrior97@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>