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Bubberstation/code/game/objects/items/stacks/tiles/light.dm
SkyratBot 699cd1e412 [MIRROR] renames metal sheets to iron sheets (#3116)
* renames metal sheets to iron sheets

* Merge branch 'master' into upstream-merge-56643

* yay metal

* Update DeltaStation2_skyrat.dmm

* a

* Update CentCom_skyrat_z2.dmm

* a

* a

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 22:09:50 +00:00

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/obj/item/stack/tile/light
name = "light tile"
singular_name = "light floor tile"
desc = "A floor tile, made out of glass. It produces light."
icon_state = "tile_e"
flags_1 = CONDUCT_1
attack_verb_continuous = list("bashes", "batters", "bludgeons", "thrashes", "smashes")
attack_verb_simple = list("bash", "batter", "bludgeon", "thrash", "smash")
turf_type = /turf/open/floor/light
merge_type = /obj/item/stack/tile/light
var/state = 0
/obj/item/stack/tile/light/attackby(obj/item/O, mob/user, params)
if(O.tool_behaviour == TOOL_CROWBAR)
new/obj/item/stack/sheet/iron(user.loc)
amount--
new/obj/item/stack/light_w(user.loc)
if(amount <= 0)
qdel(src)
else
return ..()
/obj/item/stack/tile/light/place_tile(turf/open/T)
. = ..()
var/turf/open/floor/light/F = .
F?.state = state