Files
Bubberstation/code/modules/procedural_mapping/mapGenerators/asteroid.dm
nemvar b87f65d95e Converts ALL typepaths to lowercase (#51642)
* Case of lower

* More changes

* Ruins the nice 420 diff, brainfart when doing the second batch of conversions

* More changes

* Next batch. I think

* Converts even more paths

* Restarts bots

* Capital Free Zone

* Come on travis, do something

* Renames areas

* Bots, please stop dying

* Updates CONTRIBUTING.md and updates a few paths I missed.

* APC recgarftzfvas
/obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
2020-06-17 20:47:57 -03:00

50 lines
1.9 KiB
Plaintext

//Asteroid turfs
/datum/map_generator_module/bottom_layer/asteroid_turfs
spawnableTurfs = list(/turf/open/floor/plating/asteroid = 100)
/datum/map_generator_module/bottom_layer/asteroid_walls
spawnableTurfs = list(/turf/closed/mineral = 100)
//Border walls
/datum/map_generator_module/border/asteroid_walls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/mineral = 100)
//Random walls
/datum/map_generator_module/splatter_layer/asteroid_walls
clusterCheckFlags = CLUSTER_CHECK_NONE
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/mineral = 30)
//Monsters
/datum/map_generator_module/splatter_layer/asteroid_monsters
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/basilisk = 10, \
/mob/living/simple_animal/hostile/asteroid/hivelord = 10, \
/mob/living/simple_animal/hostile/asteroid/goliath = 10)
// GENERATORS
/datum/map_generator/asteroid/hollow
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls)
buildmode_name = "Pattern: Asteroid Room \[AIRLESS!\]"
/datum/map_generator/asteroid/hollow/random
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls)
buildmode_name = "Pattern: Asteroid Room: Splatter Walls \[AIRLESS!\]"
/datum/map_generator/asteroid/hollow/random/monsters
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_monsters)
buildmode_name = "Pattern: Asteroid Room: Splatter Walls + Monsters \[AIRLESS!\]"
/datum/map_generator/asteroid/filled
modules = list(/datum/map_generator_module/bottom_layer/asteroid_walls)
buildmode_name = "Block: Asteroid Walls"