Files
Bubberstation/code/game/objects/structures.dm
Cheridan 6c12887367 Pressure_resistance Tweaks
-Adjusts pressure resistance, which determines how easily things can get pushed around by atmos.
-Most items (handheld stuff) are less resistant, while most larger items (mobs, structures, machinery) are more resistant.
-Removes the cooldown on air pushing stuff, which should make it feel more 'responsive', as opposed to the current push->pause->push->pause effect it does now.
-MAGBOOTS/NOSLIPS NOW PREVENT SPACEWIND PUSHING! !!!
-Adds a little wooshy breeze sound to when you would get pushed
2015-06-03 23:22:25 -05:00

19 lines
384 B
Plaintext

/obj/structure
icon = 'icons/obj/structures.dmi'
pressure_resistance = 8
/obj/structure/blob_act()
if(prob(50))
qdel(src)
/obj/structure/Destroy()
if(opacity)
UpdateAffectingLights()
..()
/obj/structure/mech_melee_attack(obj/mecha/M)
if(M.damtype == "brute")
visible_message("<span class='danger'>[M.name] has hit [src].</span>")
return 1
return 0