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* localizes create_all_lighting_objects (#85135) ## About The Pull Request Moves create_all_lighting_objects to the only thing that uses it - the lighting subsystem I saw zero difference in lighting system init time ## Why It's Good For The Game Reduces global proc pollution and keeps everything in the same place, improving code readability ## Changelog 🆑 refactor: moves the create_all_lighting_objects proc to the lighting subsystem /🆑 * localizes create_all_lighting_objects --------- Co-authored-by: Jackriip <97582790+Jackriip@users.noreply.github.com>