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* temp * meatwalls * more * adds sheetifier * fix * two * mat texture + 4dplanner admin (#21) * mat texture + 4dplanner admin * keep together trait * counter instead of trait * finalizations * woops * fixes * oopsie * only set starting keep_together if necessary (#24) * keep together as trait again * remove false comment * doc for TRAIT_KEEP_TOGETHER * remove needless scoping Co-authored-by: 4dplanner <3combined@gmail.com>
14 lines
537 B
Plaintext
14 lines
537 B
Plaintext
/// Is the material from an ore? currently unused but exists atm for categorizations sake
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#define MAT_CATEGORY_ORE "ore capable"
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/// Hard materials, such as iron or metal
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#define MAT_CATEGORY_RIGID "rigid material"
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/// Flag for atoms, this flag ensures it isn't re-colored by materials. Useful for snowflake icons such as default toolboxes.
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#define MATERIAL_COLOR (1<<0)
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#define MATERIAL_ADD_PREFIX (1<<1)
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#define MATERIAL_NO_EFFECTS (1<<2)
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#define MATERIAL_AFFECT_STATISTICS (1<<3)
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#define MATERIAL_SOURCE(mat) "[mat.name]_material"
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