mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-02-06 06:19:24 +00:00
* Startwork * "Arcane: Everything works up until the export datum bullshit" * I got up to "Split Profit" in "sell object" * This is when I switched over to components and it STILL doesn't work * alright stopwork for the 'night' * So this is the version that crashes * One step further in my descent to madness. * Alright, this should be working (Minus maybe profit_split) * Alright splitting up custom sales splits is broken right now. * Profit split works now. * Alright what the hell is going on here. * Revert "Alright what the hell is going on here." This reverts commit 6cb3b6eb56ea45ede3496bbe219ca18302c806e2. * Oh wait, I can do commit messages through VSC? * Adds a quick little box with all the shipping supplies you'll ever want, unwrapping signal * Added shipping box to all maps and the service/cargo lathes. * Fuck you mapmerge hook you ain't shit * Alright, yet another take of making it get rid of the pricetag * [3:43 PM] oranges: anturk is smart (This is true) * Tested, cleaned up component procs, and limits signals sent a bit. * Whoops * Other comments from Ninja over discord * Left in a comment line. * Fixes the issue with ind. barcodes, adds examine. * Well thank GOD the children wern't there to see it * Adds a do_after to prevent accidents. * Fixes merge conflicts * Fixes merge conflict. Twice in one day. * Fixes merge conflict. * one tiny bit of documentation * Travis play nice.
141 lines
3.8 KiB
Plaintext
141 lines
3.8 KiB
Plaintext
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/*
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* Wrapping Paper
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*/
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/obj/item/stack/wrapping_paper
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name = "wrapping paper"
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desc = "Wrap packages with this festive paper to make gifts."
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icon = 'icons/obj/stack_objects.dmi'
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icon_state = "wrap_paper"
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item_flags = NOBLUDGEON
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amount = 25
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max_amount = 25
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resistance_flags = FLAMMABLE
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/obj/item/stack/wrapping_paper/use(used, transfer)
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var/turf/T = get_turf(src)
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. = ..()
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if(QDELETED(src) && !transfer)
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new /obj/item/c_tube(T)
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/obj/item/stack/wrapping_paper/small
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desc = "Wrap packages with this festive paper to make gifts. This roll looks a bit skimpy."
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amount = 10
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/*
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* Package Wrap
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*/
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/obj/item/stack/packageWrap
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name = "package wrapper"
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singular_name = "wrapping sheet"
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desc = "You can use this to wrap items in."
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icon = 'icons/obj/stack_objects.dmi'
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icon_state = "deliveryPaper"
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item_flags = NOBLUDGEON
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amount = 25
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max_amount = 25
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resistance_flags = FLAMMABLE
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grind_results = list(/datum/reagent/cellulose = 5)
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/obj/item/stack/packageWrap/suicide_act(mob/living/user)
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user.visible_message("<span class='suicide'>[user] begins wrapping [user.p_them()]self in \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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if(use(3))
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var/obj/structure/bigDelivery/P = new /obj/structure/bigDelivery(get_turf(user.loc))
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P.icon_state = "deliverypackage5"
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user.forceMove(P)
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P.add_fingerprint(user)
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return OXYLOSS
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else
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to_chat(user, "<span class='warning'>You need more paper!</span>")
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return SHAME
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/obj/item/proc/can_be_package_wrapped() //can the item be wrapped with package wrapper into a delivery package
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return 1
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/obj/item/storage/can_be_package_wrapped()
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return 0
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/obj/item/storage/box/can_be_package_wrapped()
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return 1
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/obj/item/smallDelivery/can_be_package_wrapped()
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return 0
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/obj/item/stack/packageWrap/afterattack(obj/target, mob/user, proximity)
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. = ..()
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if(!proximity)
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return
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if(!istype(target))
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return
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if(target.anchored)
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return
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if(isitem(target))
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var/obj/item/I = target
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if(!I.can_be_package_wrapped())
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return
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if(user.is_holding(I))
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if(!user.dropItemToGround(I))
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return
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else if(!isturf(I.loc))
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return
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if(use(1))
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var/obj/item/smallDelivery/P = new /obj/item/smallDelivery(get_turf(I.loc))
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if(user.Adjacent(I))
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P.add_fingerprint(user)
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I.add_fingerprint(user)
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user.put_in_hands(P)
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I.forceMove(P)
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var/size = round(I.w_class)
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P.name = "[weightclass2text(size)] parcel"
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P.w_class = size
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size = min(size, 5)
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P.icon_state = "deliverypackage[size]"
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else if(istype (target, /obj/structure/closet))
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var/obj/structure/closet/O = target
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if(O.opened)
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return
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if(!O.delivery_icon) //no delivery icon means unwrappable closet (e.g. body bags)
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to_chat(user, "<span class='warning'>You can't wrap this!</span>")
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return
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if(use(3))
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var/obj/structure/bigDelivery/P = new /obj/structure/bigDelivery(get_turf(O.loc))
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P.icon_state = O.delivery_icon
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O.forceMove(P)
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P.add_fingerprint(user)
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O.add_fingerprint(user)
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else
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to_chat(user, "<span class='warning'>You need more paper!</span>")
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return
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else
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to_chat(user, "<span class='warning'>The object you are trying to wrap is unsuitable for the sorting machinery!</span>")
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return
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user.visible_message("<span class='notice'>[user] wraps [target].</span>")
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user.log_message("has used [name] on [key_name(target)]", LOG_ATTACK, color="blue")
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/obj/item/stack/packageWrap/use(used, transfer = FALSE)
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var/turf/T = get_turf(src)
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. = ..()
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if(QDELETED(src) && !transfer)
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new /obj/item/c_tube(T)
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/obj/item/stack/packageWrap/small
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desc = "You can use this to wrap items in. This roll looks a bit skimpy."
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w_class = WEIGHT_CLASS_SMALL
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amount = 5
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/obj/item/c_tube
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name = "cardboard tube"
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desc = "A tube... of cardboard."
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icon = 'icons/obj/stack_objects.dmi'
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icon_state = "c_tube"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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throw_range = 5
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