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## About The Pull Request Adds an upgrade disk that gives the ability to remotely charge an APC with the AIs backup power (the one that runs down when there is no power in an APC). This tech disk is under advanced AI tech Also added the ability to make new disks with the new object type /obj/item/aiupgrade, and made it so not every AI module is malf, now only subtypes of /datum/ai_module/malf show up on malf upgrade screens ## Why It's Good For The Game Adds the ability for an AI to assist crewmembers who do not have power, which is a pretty interesting interaction. Does chem not have power and is trying to make some healing chems? you can provide power for them for a bit, but they better hurry! ## Changelog 🆑 add: Added the remote power AI disk code: made it possible to easily add new AI upgrade disks /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
68 lines
2.8 KiB
Plaintext
68 lines
2.8 KiB
Plaintext
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///////////////////////////////////
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/////Non-Board Computer Stuff//////
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///////////////////////////////////
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/datum/design/intellicard
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name = "Intellicard AI Transportation System"
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desc = "Allows for the construction of an intellicard."
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id = "intellicard"
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build_type = PROTOLATHE | AWAY_LATHE
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materials = list(/datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT, /datum/material/gold =SMALL_MATERIAL_AMOUNT * 2)
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build_path = /obj/item/aicard
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category = list(
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RND_CATEGORY_AI + RND_SUBCATEGORY_AI_MISC
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)
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departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
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/datum/design/paicard
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name = "Personal Artificial Intelligence Card"
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desc = "Allows for the construction of a pAI Card."
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id = "paicard"
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build_type = PROTOLATHE | AWAY_LATHE
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materials = list(/datum/material/glass =SMALL_MATERIAL_AMOUNT*5, /datum/material/iron =SMALL_MATERIAL_AMOUNT*5)
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build_path = /obj/item/pai_card
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category = list(
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RND_CATEGORY_AI + RND_SUBCATEGORY_AI_MISC
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)
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departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_SERVICE
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/datum/design/ai_cam_upgrade
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name = "AI Surveillance Software Update"
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desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading."
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id = "ai_cam_upgrade"
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build_type = PROTOLATHE | AWAY_LATHE
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materials = list(/datum/material/iron =SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/glass =SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/gold = SHEET_MATERIAL_AMOUNT * 7.5, /datum/material/silver = SHEET_MATERIAL_AMOUNT * 7.5, /datum/material/diamond = SHEET_MATERIAL_AMOUNT * 10, /datum/material/plasma = SHEET_MATERIAL_AMOUNT * 5)
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build_path = /obj/item/aiupgrade/surveillance_upgrade
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category = list(
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RND_CATEGORY_AI + RND_SUBCATEGORY_AI_UPGRADES
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)
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departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
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/datum/design/ai_power_transfer
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name = "AI Power Transfer Update"
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desc = "An upgrade package that lets an AI charge an APC from a distance"
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id = "ai_power_upgrade"
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build_type = PROTOLATHE | AWAY_LATHE
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materials = list(/datum/material/iron =SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/glass =SHEET_MATERIAL_AMOUNT * 2.5)
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build_path = /obj/item/aiupgrade/power_transfer
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category = list(
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RND_CATEGORY_AI + RND_SUBCATEGORY_AI_UPGRADES
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)
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departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
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////////////////////////////////////////
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//////////Disk Construction Disks///////
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////////////////////////////////////////
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/datum/design/tech_disk
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name = "Technology Data Storage Disk"
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desc = "Produce additional disks for storing technology data."
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id = "tech_disk"
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build_type = PROTOLATHE | AWAY_LATHE | AUTOLATHE
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materials = list(/datum/material/iron =SMALL_MATERIAL_AMOUNT * 3, /datum/material/glass =SMALL_MATERIAL_AMOUNT)
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build_path = /obj/item/disk/tech_disk
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category = list(
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RND_CATEGORY_EQUIPMENT + RND_SUBCATEGORY_EQUIPMENT_SCIENCE
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)
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departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
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