Files
Bubberstation/code/datums/components
SyncIt21 df508a51b2 More Plumbing Fixes & Pill Press UI Changes (#79059)
## About The Pull Request
1. Fixes #79051
It's a consequence of floating-point math. We round it to 2 decimal
places to display results like 50 but in fact its actual value is
something like 49.999... something. So, we also shift up our
expectations and call it a day.
2. Made a lot of variables defines and lists static to save memory for
plumbing pill press and moved global lists to it's global list folder
3. Copied over chem master patch & pill designs over too plumbing press
and removed the old designs & resized the UI

## Changelog
🆑
fix: plumbing pill press & bottler won't stop when processing 50 unit
bottles
code: made a lot of variables defines and lists static to save memory
for plumbing pill press. Moved global lists to it's rightful
place
code: copied over chem master pill & patch designs over to plumbing pill
press and removed the old designs. resized UI
/🆑

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2023-10-20 07:52:16 +02:00
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Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm