Files
Bubberstation/code/modules/buildmode/submodes/variable_edit.dm
SkyratBot eaf6c62f02 [MIRROR] Build Mode Preview + better help text [MDB IGNORE] (#22023)
* Build Mode Preview + better help text (#76095)

## About The Pull Request
Gives `Adv Build Mode` and `Fill` an item preview, and puts the help
text for build mode modes into an examine block.

https://github.com/tgstation/tgstation/assets/66640614/6751c721-6ddd-4761-8311-fb002ea905ac

![image](https://github.com/tgstation/tgstation/assets/66640614/3f6fe986-1767-4639-94d3-523f1039c947)

![image](https://github.com/tgstation/tgstation/assets/66640614/a7eae938-a575-46bd-b00e-865f04e0de20)

## Why It's Good For The Game
It's good to see what you're doing.

## Changelog
🆑 Tattle
admin: build mode help text is in an examine block
admin: adv build mode and fill now have item previews
/🆑

---------

Co-authored-by: tattle <article.disaster@ gmail.com>
Co-authored-by: san7890 <the@ san7890.com>

* Build Mode Preview + better help text

---------

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: tattle <article.disaster@ gmail.com>
Co-authored-by: san7890 <the@ san7890.com>
2023-07-01 16:17:31 -04:00

61 lines
2.0 KiB
Plaintext

/datum/buildmode_mode/varedit
key = "edit"
// Varedit mode
var/varholder = null
var/valueholder = null
/datum/buildmode_mode/varedit/Destroy()
varholder = null
valueholder = null
return ..()
/datum/buildmode_mode/varedit/show_help(client/builder)
to_chat(builder, span_purple(examine_block(
"[span_bold("Select var(type) & value")] -> Right Mouse Button on buildmode button\n\
[span_bold("Set var(type) & value")] -> Left Mouse Button on turf/obj/mob\n\
[span_bold("Reset var's value")] -> Right Mouse Button on turf/obj/mob"))
)
/datum/buildmode_mode/varedit/Reset()
. = ..()
varholder = null
valueholder = null
/datum/buildmode_mode/varedit/change_settings(client/c)
varholder = input(c, "Enter variable name:" ,"Name", "name")
if(!vv_varname_lockcheck(varholder))
return
var/temp_value = c.vv_get_value()
if(isnull(temp_value["class"]))
Reset()
to_chat(c, span_notice("Variable unset."))
return
valueholder = temp_value["value"]
/datum/buildmode_mode/varedit/handle_click(client/c, params, obj/object)
var/list/modifiers = params2list(params)
if(isnull(varholder))
to_chat(c, span_warning("Choose a variable to modify first."))
return
if(LAZYACCESS(modifiers, LEFT_CLICK))
if(object.vars.Find(varholder))
if(object.vv_edit_var(varholder, valueholder) == FALSE)
to_chat(c, span_warning("Your edit was rejected by the object."))
return
log_admin("Build Mode: [key_name(c)] modified [object.name]'s [varholder] to [valueholder]")
else
to_chat(c, span_warning("[initial(object.name)] does not have a var called '[varholder]'"))
if(LAZYACCESS(modifiers, RIGHT_CLICK))
if(object.vars.Find(varholder))
var/reset_value = initial(object.vars[varholder])
if(object.vv_edit_var(varholder, reset_value) == FALSE)
to_chat(c, span_warning("Your edit was rejected by the object."))
return
log_admin("Build Mode: [key_name(c)] modified [object.name]'s [varholder] to [reset_value]")
else
to_chat(c, span_warning("[initial(object.name)] does not have a var called '[varholder]'"))