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## About The Pull Request Title. This WILL break shit. Probably. Help me sweet Jesus. ## Why It's Good For The Game House of Leaves is less confusing than our file structure. ## Proof Of Testing ## Changelog 🆑 fix: MASSIVE File Structure clean-up. /🆑 --------- Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
58 lines
2.8 KiB
Plaintext
58 lines
2.8 KiB
Plaintext
/obj/item/mod/module/armor_booster/nanotrasen //An "armour booster" for security grade modsuits, to reduce the effectiveness of armoured combat in EVA.
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desc = "A retrofitted series of retractable armor plates, allowing the suit to function as essentially power armor, \
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giving the user incredible protection against conventional firearms, or everyday attacks in close-quarters. \
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However, the additional plating cannot deploy alongside parts of the suit used for vacuum sealing, \
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so this extra armor provides zero ability for extravehicular activity while deployed. \
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This module has been partially reverse engineered from competing combat MOD technology, \
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and does not help reduce the bulkiness of many of the suits it is installed in."
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speed_added = 0 //This is to nerf your armour, not buff your modsuit speed
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icon = 'icons/obj/clothing/suits/armor.dmi'
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icon_state = "heavy" //SWAT suit icon, because I want to change the action buttons and these aren't meant to be obtainable outside the suits
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//every security, command, etc mod theme has its own armour booster now, taking half the armour values of their current modsuit armour
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//see modular_zubbers/code/datums/armor_overrides for modsuit changes
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/obj/item/mod/module/armor_booster/nanotrasen/security //secoff modsuits, ERT modsuits also
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armor_mod = /datum/armor/mod_module_armor_boost_security
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/datum/armor/mod_module_armor_boost_security
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melee = 20
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bullet = 15
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laser = 15
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energy = 20
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/obj/item/mod/module/armor_booster/nanotrasen/security/safeguard //HoS
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desc = "A retrofitted series of retractable armor plates, allowing the suit to function as essentially power armor, \
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giving the user incredible protection against conventional firearms, or everyday attacks in close-quarters. \
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However, the additional plating cannot deploy alongside parts of the suit used for vacuum sealing, \
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so this extra armor provides zero ability for extravehicular activity while deployed. \
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This module has been partially reverse engineered from competing combat MOD technology, \
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though Apadyne has partially mitigated some of the excess power towards improved actuators in the suit."
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speed_added = 0.25 //better actuators on the HoS model
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/obj/item/mod/module/armor_booster/nanotrasen/magnate //Captain
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armor_mod = /datum/armor/mod_module_armor_boost_magnate
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/datum/armor/mod_module_armor_boost_magnate
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melee = 20
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bullet = 20
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laser = 20
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energy = 20
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/obj/item/mod/module/armor_booster/nanotrasen/corporate //CENTCOM
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armor_mod = /datum/armor/mod_module_armor_boost_corporate
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/datum/armor/mod_module_armor_boost_corporate
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melee = 25
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bullet = 25
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laser = 25
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energy = 25
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/obj/item/mod/module/armor_booster/nanotrasen/blueshield
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armor_mod = /datum/armor/mod_module_armor_boost_blueshield
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/datum/armor/mod_module_armor_boost_blueshield
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melee = 20
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bullet = 10
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laser = 10
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energy = 15
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