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Bubberstation/modular_zubbers/code/modules/mod/modules.dm
Cursor 33aeffd25b Killing the Module Folder with a Chainsaw and taking it's skin for a mask. (#1624)
## About The Pull Request

Title. This WILL break shit. Probably. Help me sweet Jesus.

## Why It's Good For The Game

House of Leaves is less confusing than our file structure.

## Proof Of Testing


## Changelog

🆑
fix: MASSIVE File Structure clean-up.
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
2024-06-12 18:59:14 +02:00

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/obj/item/mod/module/armor_booster/nanotrasen //An "armour booster" for security grade modsuits, to reduce the effectiveness of armoured combat in EVA.
desc = "A retrofitted series of retractable armor plates, allowing the suit to function as essentially power armor, \
giving the user incredible protection against conventional firearms, or everyday attacks in close-quarters. \
However, the additional plating cannot deploy alongside parts of the suit used for vacuum sealing, \
so this extra armor provides zero ability for extravehicular activity while deployed. \
This module has been partially reverse engineered from competing combat MOD technology, \
and does not help reduce the bulkiness of many of the suits it is installed in."
speed_added = 0 //This is to nerf your armour, not buff your modsuit speed
icon = 'icons/obj/clothing/suits/armor.dmi'
icon_state = "heavy" //SWAT suit icon, because I want to change the action buttons and these aren't meant to be obtainable outside the suits
//every security, command, etc mod theme has its own armour booster now, taking half the armour values of their current modsuit armour
//see modular_zubbers/code/datums/armor_overrides for modsuit changes
/obj/item/mod/module/armor_booster/nanotrasen/security //secoff modsuits, ERT modsuits also
armor_mod = /datum/armor/mod_module_armor_boost_security
/datum/armor/mod_module_armor_boost_security
melee = 20
bullet = 15
laser = 15
energy = 20
/obj/item/mod/module/armor_booster/nanotrasen/security/safeguard //HoS
desc = "A retrofitted series of retractable armor plates, allowing the suit to function as essentially power armor, \
giving the user incredible protection against conventional firearms, or everyday attacks in close-quarters. \
However, the additional plating cannot deploy alongside parts of the suit used for vacuum sealing, \
so this extra armor provides zero ability for extravehicular activity while deployed. \
This module has been partially reverse engineered from competing combat MOD technology, \
though Apadyne has partially mitigated some of the excess power towards improved actuators in the suit."
speed_added = 0.25 //better actuators on the HoS model
/obj/item/mod/module/armor_booster/nanotrasen/magnate //Captain
armor_mod = /datum/armor/mod_module_armor_boost_magnate
/datum/armor/mod_module_armor_boost_magnate
melee = 20
bullet = 20
laser = 20
energy = 20
/obj/item/mod/module/armor_booster/nanotrasen/corporate //CENTCOM
armor_mod = /datum/armor/mod_module_armor_boost_corporate
/datum/armor/mod_module_armor_boost_corporate
melee = 25
bullet = 25
laser = 25
energy = 25
/obj/item/mod/module/armor_booster/nanotrasen/blueshield
armor_mod = /datum/armor/mod_module_armor_boost_blueshield
/datum/armor/mod_module_armor_boost_blueshield
melee = 20
bullet = 10
laser = 10
energy = 15