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9fa337156ee8f6d8f2ed7d06a280e9a161764c32
Bubberstation/code/game/objects
History
Unit2E 9fa337156e makes powersinks dense when anchored (#43023)
2019-03-06 16:03:35 -05:00
..
effects
Adds snailpeople as a rare genetic meltdown effect (#42889)
2019-03-02 09:40:56 +13:00
items
makes powersinks dense when anchored (#43023)
2019-03-06 16:03:35 -05:00
structures
[PROBABLY READY? REVIEW WITH SCRUTINY] New event: Fugitives (#42554)
2019-03-06 10:17:46 -05:00
buckling.dm
[READY]IMMERSIVE ROLEPLAY - Mobs now turn towards and are shifted based on grab state towards something pulling them (#41768)
2018-12-16 12:51:42 +13:00
empulse.dm
…
items.dm
Adds snailpeople as a rare genetic meltdown effect (#42889)
2019-03-02 09:40:56 +13:00
obj_defense.dm
Adds some FIRE_PROOF checks (#42569)
2019-02-05 13:49:41 -05:00
objs.dm
Cleans up (mostly) defunt crit_fail var (#42908)
2019-03-01 13:45:30 +01:00
structures.dm
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
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