Files
Bubberstation/code/modules/fishing
SmArtKar 2b24732b9d Husked mobs now keep some of their bodypart overlays (#95155)
## About The Pull Request

(Some) tails, snouts, horns and other "solid" bodypart overlays are now
preserved on husked mobs, meaning that lizards or fishpeople will no
longer suddenly lose a chunk of their body when husked. Cybernetic
implants, being inorganic, are not colored and preserver their visuals
in full.

<img width="70" height="97" alt="dreamseeker_8CYayvB8ck"
src="https://github.com/user-attachments/assets/32df4ef4-4d20-4d46-8bf8-ccf043cab3ec"
/>

<img width="95" height="104" alt="image"
src="https://github.com/user-attachments/assets/47171a11-2228-4ef8-9d60-e169794fa6fd"
/>

## Why It's Good For The Game

Husking hasn't been an effective method of anonymizing corpses for a
very long while, and I think that visual consistency here doesn't hurt
it much more while making the game feel more immersive and cohesive.

## Changelog
🆑
balance: Husked mobs now keep some of their bodypart overlays, such as
snouts, tails and horns
/🆑
2026-02-23 17:50:53 -05:00
..
2026-01-13 19:32:47 +01:00