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a606618fd22016a595a5d98200de1aaa2dcc3fde
Bubberstation/code/game/objects
History
Tad Hardesty a606618fd2 Rename the "any color" paint bucket to "adaptive paint"
2019-03-20 01:57:02 -07:00
..
effects
Motor oil can now catch on fire (#43127)
2019-03-17 09:37:32 -07:00
items
Rename the "any color" paint bucket to "adaptive paint"
2019-03-20 01:57:02 -07:00
structures
Fixes wheelchairs [TESTMERGE ME :)] (#42894)
2019-03-17 23:22:01 +13:00
buckling.dm
[READY]IMMERSIVE ROLEPLAY - Mobs now turn towards and are shifted based on grab state towards something pulling them (#41768)
2018-12-16 12:51:42 +13:00
empulse.dm
…
items.dm
Adds snailpeople as a rare genetic meltdown effect (#42889)
2019-03-02 09:40:56 +13:00
obj_defense.dm
Adds some FIRE_PROOF checks (#42569)
2019-02-05 13:49:41 -05:00
objs.dm
Cleans up (mostly) defunt crit_fail var (#42908)
2019-03-01 13:45:30 +01:00
structures.dm
…
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