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* Refactor removing unused defines. (#82115) Refactors a lot of the unused defines. Refactors a lot of the unused defines. Nothing player facing --------- Co-authored-by: san7890 <the@san7890.com> * Oh well. I hope this works fine. --------- Co-authored-by: Bilbo367 <163439532+Bilbo367@users.noreply.github.com> Co-authored-by: san7890 <the@san7890.com> Co-authored-by: Useroth <37159550+Useroth@users.noreply.github.com>
46 lines
1.5 KiB
Plaintext
46 lines
1.5 KiB
Plaintext
#define NO_STUTTER 1
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#define TONGUELESS_SPEECH 2
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#define LANGUAGE_HIDE_ICON_IF_UNDERSTOOD 4
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#define LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD 8
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// LANGUAGE SOURCE DEFINES
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/// For use in full removal only.
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#define LANGUAGE_ALL "all"
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// Generic language sources.
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/// Language is linked to the movable directly.
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#define LANGUAGE_ATOM "atom"
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/// Language is linked to the mob's mind.
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/// If a mind transfer happens, language follows.
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#define LANGUAGE_MIND "mind"
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/// Language is linked to the mob's species.
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/// If a species change happens, language goes away.
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/// If applied to a non-human (no species) atom, this is effectively the same as [LANGUAGE_ATOM].
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#define LANGUAGE_SPECIES "species"
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// More specific language sources.
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// Only ever goes away when dismissed directly.
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#define LANGUAGE_ABSORB "absorb"
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#define LANGUAGE_APHASIA "aphasia"
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#define LANGUAGE_CULTIST "cultist"
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#define LANGUAGE_CURATOR "curator"
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#define LANGUAGE_GLAND "gland"
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#define LANGUAGE_HAT "hat"
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#define LANGUAGE_QUIRK "quirk"
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#define LANGUAGE_MALF "malf"
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#define LANGUAGE_PIRATE "pirate"
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#define LANGUAGE_MASTER "master"
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#define LANGUAGE_PAI "pai"
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#define LANGUAGE_SOFTWARE "software"
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#define LANGUAGE_STONER "stoner"
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#define LANGUAGE_VOICECHANGE "voicechange"
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#define LANGUAGE_RADIOKEY "radiokey"
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#define LANGUAGE_BABEL "babel"
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#define LANGUAGE_EMP "emp"
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// Language flags. Used in granting and removing languages.
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/// This language can be spoken.
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#define SPOKEN_LANGUAGE (1<<0)
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/// This language can be understood.
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#define UNDERSTOOD_LANGUAGE (1<<1)
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