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## About The Pull Request Makes wrapper procs to support working with bitflags as defined "things" rather then EXCLUSIVELY numbers, mostly for getting random flags. I've ~~also added a unit test to prevent bitfields from being double defined~~ stolen some code form moth to make double definitions here a compile error. This does rely on people actually using the bitfield lists, essentially upgrading them from breaking just admin debug to POTENTIALLY breaking game logic (slightly). Would like input on this @tgstation/commit-access ## Why It's Good For The Game More tools for feature coders to play with, more sane code
12 KiB
12 KiB