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## About The Pull Request 1. Mail is now shipped every 2 SSeconomy ticks, rather than every SSeconomy ticks. The amount of mail per round will not change. 2. Mail is not shipped during Red or Delta alert. Mail will still continue to pile up for if the station returns to blue alert. ## Why It's Good For The Game 1. The time between cargo shipments is like five minutes. This means you get mail practically every cargo shipment, if only a few pieces. I think it's a bit spammy, so doubling time between shipments means you actually get substantial shipments of mail and you don't have to pay attention to mail constantly. 2. In the event of an emergency and the cargo shuttle has to fly back and forth for emergency supplies (like guns for a blob), being blocked because of mail is annoying. It's also reasonable from an in character perspective that they would hold your mail until the emergency is resolved. ## Changelog 🆑 Melbert qol: Mail is now shipped every 10 minutes rather than every 5 minutes. The amount of mail remains unchanged (so you get 1 crate with 6 mail instead of 2 crates with 3 mail each). qol: Mail is no longer shipped while the station is on red alert - mail held will be sent if the station returns to blue alert. /🆑
114 lines
3.8 KiB
Plaintext
114 lines
3.8 KiB
Plaintext
/**
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* Security levels
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*
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* These are used by the security level subsystem. Each one of these represents a security level that a player can set.
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*
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* Base type is abstract
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*/
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/datum/security_level
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/// The name of this security level.
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var/name = "not set"
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/// A three-letter shortform of the security level.
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var/name_shortform = "not set"
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/// The color of our announcement divider.
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var/announcement_color = "default"
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/// The numerical level of this security level, see defines for more information.
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var/number_level = -1
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/// Icon state that will be displayed on displays during this security level
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var/status_display_icon_state
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/// The color of the fire alarm light set when changed to this security level
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var/fire_alarm_light_color
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/// The sound that we will play when this security level is set
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var/sound
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/// The looping sound that will be played while the security level is set
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var/looping_sound
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/// The looping sound interval
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var/looping_sound_interval
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/// The shuttle call time modification of this security level
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var/shuttle_call_time_mod = 0
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/// Our announcement when lowering to this level
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var/lowering_to_announcement
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/// Our announcement when elevating to this level
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var/elevating_to_announcement
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/// Our configuration key for lowering to text, if set, will override the default lowering to announcement.
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var/lowering_to_configuration_key
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/// Our configuration key for elevating to text, if set, will override the default elevating to announcement.
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var/elevating_to_configuration_key
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/// if TRUE, stops mail shipments from being sent during this security level
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var/disables_mail = FALSE
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/datum/security_level/New()
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. = ..()
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if(lowering_to_configuration_key) // I'm not sure about you, but isn't there an easier way to do this?
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lowering_to_announcement = global.config.Get(lowering_to_configuration_key)
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if(elevating_to_configuration_key)
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elevating_to_announcement = global.config.Get(elevating_to_configuration_key)
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/**
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* GREEN
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*
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* No threats
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*/
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/datum/security_level/green
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name = "green"
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name_shortform = "GRN"
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announcement_color = "green"
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sound = 'sound/announcer/notice/notice2.ogg' // Friendly beep
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number_level = SEC_LEVEL_GREEN
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status_display_icon_state = "greenalert"
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fire_alarm_light_color = LIGHT_COLOR_BLUEGREEN
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lowering_to_configuration_key = /datum/config_entry/string/alert_green
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shuttle_call_time_mod = ALERT_COEFF_GREEN
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/**
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* BLUE
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*
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* Caution advised
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*/
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/datum/security_level/blue
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name = "blue"
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name_shortform = "BLU"
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announcement_color = "blue"
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sound = 'sound/announcer/notice/notice1.ogg' // Angry alarm
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number_level = SEC_LEVEL_BLUE
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status_display_icon_state = "bluealert"
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fire_alarm_light_color = LIGHT_COLOR_ELECTRIC_CYAN
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lowering_to_configuration_key = /datum/config_entry/string/alert_blue_downto
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elevating_to_configuration_key = /datum/config_entry/string/alert_blue_upto
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shuttle_call_time_mod = ALERT_COEFF_BLUE
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/**
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* RED
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*
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* Hostile threats
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*/
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/datum/security_level/red
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name = "red"
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name_shortform = "RED"
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announcement_color = "red"
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sound = 'sound/announcer/notice/notice3.ogg' // More angry alarm
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number_level = SEC_LEVEL_RED
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status_display_icon_state = "redalert"
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fire_alarm_light_color = LIGHT_COLOR_FLARE
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lowering_to_configuration_key = /datum/config_entry/string/alert_red_downto
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elevating_to_configuration_key = /datum/config_entry/string/alert_red_upto
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shuttle_call_time_mod = ALERT_COEFF_RED
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disables_mail = TRUE
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/**
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* DELTA
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*
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* Station destruction is imminent
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*/
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/datum/security_level/delta
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name = "delta"
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name_shortform = "Δ"
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announcement_color = "purple"
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sound = 'sound/announcer/alarm/airraid.ogg' // Air alarm to signify importance
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number_level = SEC_LEVEL_DELTA
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status_display_icon_state = "deltaalert"
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fire_alarm_light_color = LIGHT_COLOR_INTENSE_RED
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elevating_to_configuration_key = /datum/config_entry/string/alert_delta
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shuttle_call_time_mod = ALERT_COEFF_DELTA
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disables_mail = TRUE
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