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## About The Pull Request 1. Mail is now shipped every 2 SSeconomy ticks, rather than every SSeconomy ticks. The amount of mail per round will not change. 2. Mail is not shipped during Red or Delta alert. Mail will still continue to pile up for if the station returns to blue alert. ## Why It's Good For The Game 1. The time between cargo shipments is like five minutes. This means you get mail practically every cargo shipment, if only a few pieces. I think it's a bit spammy, so doubling time between shipments means you actually get substantial shipments of mail and you don't have to pay attention to mail constantly. 2. In the event of an emergency and the cargo shuttle has to fly back and forth for emergency supplies (like guns for a blob), being blocked because of mail is annoying. It's also reasonable from an in character perspective that they would hold your mail until the emergency is resolved. ## Changelog 🆑 Melbert qol: Mail is now shipped every 10 minutes rather than every 5 minutes. The amount of mail remains unchanged (so you get 1 crate with 6 mail instead of 2 crates with 3 mail each). qol: Mail is no longer shipped while the station is on red alert - mail held will be sent if the station returns to blue alert. /🆑
3.8 KiB
3.8 KiB