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## About The Pull Request So one aspect of PDAs that I quite liked previously was managing and upgrading your power. This was lost when all cell parts got removed, mostly, and now I'd like to re-add it. PDAs and Tablets now use more power each second it's on Programs being active/idle now take charge too. And all this now takes ``seconds_per_tick`` into account. Screenshots of APC use before and after having 6 programs open at once   PDA default power cells have a max charge of 1000, each cell use is around ``1.00970340315`` power, which is ``1.01013789399`` w/ 2 programs in idle and 1 active program (which is what PDAs are capable of). This means it takes about 990 ticks to fully drain your power, or about 50 minutes, at max use. This is completely blasted away the moment you put anything beyond a t1 cell inside of it, which is unfortunate but what can you do about tiered parts being so poor. The problem of no public PDA chargers are alleviated by https://github.com/tgstation/tgstation/pull/78600 ### Update The PDA flashlight being on now also drains the battery 25% times faster. PDA running out of charge now also turns the flashlight off. ## Why It's Good For The Game You may or may not have to actually charge your PDA once in a round now, maybe. I liked this part of tablets and would like to see it brought back, managing your power to use your apps is important to ensure you're not just using all apps 24/7 Because this also adds the functionality to add/remove power cells again, it opens up to some minor little pranks/messing with people that isn't completely destroying their tools, as well as some minor upgradeability. ## Changelog 🆑 balance: You can now remove and replace power cells from PDAs (with screwdriver). balance: PDAs now drain their power cells harder, and also take into account active programs & their flashlight being on. balance: PDAs running out of charge now turn their flashlights off. /🆑