mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-26 00:51:23 +00:00
*TABLEPASS was already totally obsolete. FPRINT was used, but it was on virtually everything anyway. Removes those flags from every instance where they were used. Also assigned and removed other flags where it made sense. If it is desired, I can revive the flag as NOFPRINT, which would retain the original functionality, though inverted. That way it would be be used only where it was intentional (holodeck items could use this for example).
239 lines
6.2 KiB
Plaintext
239 lines
6.2 KiB
Plaintext
/obj/item/weapon/pinpointer
|
|
name = "pinpointer"
|
|
icon = 'icons/obj/device.dmi'
|
|
icon_state = "pinoff"
|
|
flags = CONDUCT
|
|
slot_flags = SLOT_BELT
|
|
w_class = 2.0
|
|
item_state = "electronic"
|
|
throw_speed = 4
|
|
throw_range = 20
|
|
m_amt = 500
|
|
var/obj/item/weapon/disk/nuclear/the_disk = null
|
|
var/active = 0
|
|
|
|
|
|
attack_self()
|
|
if(!active)
|
|
active = 1
|
|
workdisk()
|
|
usr << "\blue You activate the pinpointer"
|
|
else
|
|
active = 0
|
|
icon_state = "pinoff"
|
|
usr << "\blue You deactivate the pinpointer"
|
|
|
|
proc/point_at(atom/target)
|
|
if(!active)
|
|
return
|
|
if(!target)
|
|
icon_state = "pinonnull"
|
|
return
|
|
|
|
var/turf/T = get_turf(target)
|
|
var/turf/L = get_turf(src)
|
|
|
|
if(T.z != L.z)
|
|
icon_state = "pinonnull"
|
|
else
|
|
dir = get_dir(L, T)
|
|
switch(get_dist(L, T))
|
|
if(-1)
|
|
icon_state = "pinondirect"
|
|
if(1 to 8)
|
|
icon_state = "pinonclose"
|
|
if(9 to 16)
|
|
icon_state = "pinonmedium"
|
|
if(16 to INFINITY)
|
|
icon_state = "pinonfar"
|
|
spawn(5)
|
|
.()
|
|
|
|
proc/workdisk()
|
|
if(!the_disk)
|
|
the_disk = locate()
|
|
point_at(the_disk)
|
|
|
|
examine()
|
|
..()
|
|
for(var/obj/machinery/nuclearbomb/bomb in world)
|
|
if(bomb.timing)
|
|
usr << "Extreme danger. Arming signal detected. Time remaining: [bomb.timeleft]"
|
|
|
|
|
|
/obj/item/weapon/pinpointer/advpinpointer
|
|
name = "Advanced Pinpointer"
|
|
icon = 'icons/obj/device.dmi'
|
|
desc = "A larger version of the normal pinpointer, this unit features a helpful quantum entanglement detection system to locate various objects that do not broadcast a locator signal."
|
|
var/mode = 0 // Mode 0 locates disk, mode 1 locates coordinates.
|
|
var/turf/location = null
|
|
var/obj/target = null
|
|
|
|
attack_self()
|
|
if(!active)
|
|
active = 1
|
|
if(mode == 0)
|
|
workdisk()
|
|
if(mode == 1)
|
|
point_at(location)
|
|
if(mode == 2)
|
|
point_at(target)
|
|
usr << "\blue You activate the pinpointer"
|
|
else
|
|
active = 0
|
|
icon_state = "pinoff"
|
|
usr << "\blue You deactivate the pinpointer"
|
|
|
|
|
|
/obj/item/weapon/pinpointer/advpinpointer/verb/toggle_mode()
|
|
set category = "Object"
|
|
set name = "Toggle Pinpointer Mode"
|
|
set src in view(1)
|
|
|
|
active = 0
|
|
icon_state = "pinoff"
|
|
target=null
|
|
location = null
|
|
|
|
switch(alert("Please select the mode you want to put the pinpointer in.", "Pinpointer Mode Select", "Location", "Disk Recovery", "Other Signature"))
|
|
if("Location")
|
|
mode = 1
|
|
|
|
var/locationx = input(usr, "Please input the x coordinate to search for.", "Location?" , "") as num
|
|
if(!locationx || !(usr in view(1,src)))
|
|
return
|
|
var/locationy = input(usr, "Please input the y coordinate to search for.", "Location?" , "") as num
|
|
if(!locationy || !(usr in view(1,src)))
|
|
return
|
|
|
|
var/turf/Z = get_turf(src)
|
|
|
|
location = locate(locationx,locationy,Z.z)
|
|
|
|
usr << "You set the pinpointer to locate [locationx],[locationy]"
|
|
|
|
|
|
return attack_self()
|
|
|
|
if("Disk Recovery")
|
|
mode = 0
|
|
return attack_self()
|
|
|
|
if("Other Signature")
|
|
mode = 2
|
|
switch(alert("Search for item signature or DNA fragment?" , "Signature Mode Select" , "" , "Item" , "DNA"))
|
|
if("Item")
|
|
var/datum/objective/steal/itemlist
|
|
itemlist = itemlist // To supress a 'variable defined but not used' error.
|
|
var/targetitem = input("Select item to search for.", "Item Mode Select","") as null|anything in itemlist.possible_items
|
|
if(!targetitem)
|
|
return
|
|
target=locate(itemlist.possible_items[targetitem])
|
|
if(!target)
|
|
usr << "Failed to locate [targetitem]!"
|
|
return
|
|
usr << "You set the pinpointer to locate [targetitem]"
|
|
if("DNA")
|
|
var/DNAstring = input("Input DNA string to search for." , "Please Enter String." , "")
|
|
if(!DNAstring)
|
|
return
|
|
for(var/mob/living/carbon/M in mob_list)
|
|
if(!M.dna)
|
|
continue
|
|
if(M.dna.unique_enzymes == DNAstring)
|
|
target = M
|
|
break
|
|
|
|
return attack_self()
|
|
|
|
|
|
///////////////////////
|
|
//nuke op pinpointers//
|
|
///////////////////////
|
|
|
|
|
|
/obj/item/weapon/pinpointer/nukeop
|
|
var/mode = 0 //Mode 0 locates disk, mode 1 locates the shuttle
|
|
var/obj/machinery/computer/syndicate_station/home = null
|
|
|
|
|
|
/obj/item/weapon/pinpointer/nukeop/attack_self(mob/user as mob)
|
|
if(!active)
|
|
active = 1
|
|
if(!mode)
|
|
workdisk()
|
|
user << "<span class='notice'>Authentication Disk Locator active.</span>"
|
|
else
|
|
worklocation()
|
|
user << "<span class='notice'>Shuttle Locator active.</span>"
|
|
else
|
|
active = 0
|
|
icon_state = "pinoff"
|
|
user << "<span class='notice'>You deactivate the pinpointer.</span>"
|
|
|
|
|
|
/obj/item/weapon/pinpointer/nukeop/workdisk()
|
|
if(!active) return
|
|
if(mode) //Check in case the mode changes while operating
|
|
worklocation()
|
|
return
|
|
if(bomb_set) //If the bomb is set, lead to the shuttle
|
|
mode = 1 //Ensures worklocation() continues to work
|
|
worklocation()
|
|
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1) //Plays a beep
|
|
visible_message("Shuttle Locator active.") //Lets the mob holding it know that the mode has changed
|
|
return //Get outta here
|
|
if(!the_disk)
|
|
the_disk = locate()
|
|
if(!the_disk)
|
|
icon_state = "pinonnull"
|
|
return
|
|
// if(loc.z != the_disk.z) //If you are on a different z-level from the disk
|
|
// icon_state = "pinonnull"
|
|
// else
|
|
dir = get_dir(src, the_disk)
|
|
switch(get_dist(src, the_disk))
|
|
if(0)
|
|
icon_state = "pinondirect"
|
|
if(1 to 8)
|
|
icon_state = "pinonclose"
|
|
if(9 to 16)
|
|
icon_state = "pinonmedium"
|
|
if(16 to INFINITY)
|
|
icon_state = "pinonfar"
|
|
|
|
spawn(5) .()
|
|
|
|
|
|
/obj/item/weapon/pinpointer/nukeop/proc/worklocation()
|
|
if(!active)
|
|
return
|
|
if(!mode)
|
|
workdisk()
|
|
return
|
|
if(!bomb_set)
|
|
mode = 0
|
|
workdisk()
|
|
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
|
visible_message("<span class='notice'>Authentication Disk Locator active.</span>")
|
|
return
|
|
if(!home)
|
|
home = locate()
|
|
if(!home)
|
|
icon_state = "pinonnull"
|
|
return
|
|
if(loc.z != home.z) //If you are on a different z-level from the shuttle
|
|
icon_state = "pinonnull"
|
|
else
|
|
dir = get_dir(src, home)
|
|
switch(get_dist(src, home))
|
|
if(0)
|
|
icon_state = "pinondirect"
|
|
if(1 to 8)
|
|
icon_state = "pinonclose"
|
|
if(9 to 16)
|
|
icon_state = "pinonmedium"
|
|
if(16 to INFINITY)
|
|
icon_state = "pinonfar"
|
|
|
|
spawn(5) .() |