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* Cleanup (#58234) as x doesn't work properly when used in for loops over special lists. One instance of as anything in get_turf() in crafting code was removed as entirely redundant. It was an untyped for loop anyway. Two instances of as anything in contents changed for wheelchairs with warnings added to change them to as anything loops when we upgrade to 514. * Cleanup some for loops that use "as contents" over special lists until we upgrade to 514. Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Datum Component System (DCS)
Concept
Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.
See this thread for an introduction to the system as a whole.