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* Make the server not shit the bed under default compile time settings (#76275) This being 2 is causing all connected clients to get all generated or runtime created assets (like tts), but it is not set to 2 on prod because the rsc cdn requires setting this to 0 via `server_side_modifications.dm` also causes spritesheet to send resources out to all connected clients every insert mid generation, massively slowing it down as it will FUCKING BLOCK during this. * Make the server not shit the bed under default compile time settings --------- Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
5.3 KiB
5.3 KiB