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Substantially decreases the nutrition needed or otherwise held by slimes without altering their hunger too drastically. This results in: Roughly 3x Monkey Efficiency (A single monkey can cause one slime to become an adult, split, then become an adult again), Faster slime growth and splitting (especially when the server is lagging and the slimes take MINUTES to eat a single monkey), and a more accessible xenobiology for midgame/lategame interaction. Tested this in-game, and by god does it feel so much better. ## About The Pull Request Recently got back into xenobiology and quickly learned why i stopped. As fun and (often) powerful as xenobiology can be, it's almost never seen because xenobiology TAKES WAY TO FUCKING LONG TO ACHIEVE WHAT YOU WANT. For example, in my most recent round i wanted the following: Green Slimes (For lumi species), Bluespace Slimes (For stabilized bluespace extract, and bluespace extract for the lumi specie), and a stabilized purple extract. Wanna know how long that took? A little over an hour! How's anyone supposed to use xenobiology until late into the round when the shuttle is likely about to be called? This is unfortunately due to two noteable factors: RNG and Lag. Sometimes the RNG just won't give you what you want and it'll take 30 minutes to get one slime color, sometimes 5 minutes. (Looking at YOU, virology.) Sometimes it's thirty minutes in on a 70 pop, and the server is chugging so badly that the slime AI slows to a crawl and it takes 10 minutes for a single slime to become an adult. ## Why It's Good For The Game Altering the nutrition actually makes Xenobiology MUCH faster now that slimes hardly have to eat a monkey to death, unlatch, latch onto another monkey, eat it till it dies, THEN split. The RNG if it's unfavorable to the player can actually be reasonably bruteforced by mass slime+monkey action, and the less actions required on the slime AI's part to make progress will be surely appreciated when the server begins chugging. Additionally, this makes xenobiology relatively viable atleast for midround interaction, as farming up some slime cores doesn't practically require roundstart investment to get anywhere at all. Finally, most maps have one-or-two monkey cube boxes to start, which isn't a whole lot and the first thing i do as an experienced xenobiologist is grind up grays and inject my own blood to effectively triple my monkey cubes. Saving me time and likely any new xenobiologists a LOT of wiki reading on 'how to xenobio effectively'. ## Changelog 🆑 balance: Thanks to incredible strides in selective slime breeding, slimes require substantially less nutrients to grow into adults, and split into children. /🆑