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## About The Pull Request Allows one to sync a remote chemical implant with a remote signalling device, which disables its control via the Prisoner Management Console, as well as its automatic injection upon death, & replaces it with control via signal. The signal immediately injects all of the implant's chemicals. Also fixes that these things can't be moved out of the implant case at all. ## Why It's Good For The Game Currently, chem implants are only activateable via security's Prisoner Management Console, and are visible(and destructible) through any of those consoles. This limits their ability to be an antagonistic threat, as it is only controllable via a crew-accessible console. Additionally, this console is not capable of being controlled via other automatic means, unlike radio signals, which expands their possible use cases considerably. The threat of the implant could be interesting for an antagonist to be able to use. Also, nice that they're usable again. ## Changelog 🆑 add: Remote chemical implants can be synced with a remote signalling device to activate without a Prisoner Management Console. /🆑