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https://github.com/Bubberstation/Bubberstation.git
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* batch 1 /mob/living/silicon/robot/syndicate /obj/effect/decal/cleanable/blood/old /obj/effect/decal/cleanable/blood/gibs /obj/effect/decal/cleanable/blood/gibs/old /obj/effect/decal/cleanable/ash /obj/effect/decal/cleanable/ash/large /obj/effect/decal/cleanable/greenglow /obj/effect/decal/cleanable/vomit/old /obj/effect/decal/cleanable/shreds /obj/effect/decal/cleanable/oil /obj/effect/decal/cleanable/crayon /obj/effect/decal/cleanable /obj/effect/temp_visual/point * batch 2 /obj/effect/anomaly /mob/living/carbon/monkey/punpun /obj/item/queen_bee/bought /mob/living/simple_animal/hostile/poison/bees /mob/living/carbon/human /area/ai_monitored /area * batch 3 /mob/living/simple_animal/hostile/blob/blobspore /obj/item/spellbook /mob/living/simple_animal/hostile/blob/blobbernaut /mob/camera/blob /obj/structure/noticeboard /obj/structure/piano /obj/item/clothing/head/helmet /obj/item/gun/energy/laser/chameleon * batch 4 /obj/machinery/airalarm /obj/effect/decal/cleanable for reals /obj/item/stack/rods /obj/effect/decal/cleanable/crayon for reals /obj/screen/parallax_layer /obj/item/device/instrument /obj/item/ore /obj/item/coin * batch 5, getting tgstation ready for halloween /obj/machinery/meter/turf /obj/machinery/capture_the_flag /obj/effect/ctf/dead_barricade /obj/structure/firepit /obj/item/clothing/head/helmet/knight /obj/structure/spacevine /obj/effect/hallucination/simple/xeno /obj/effect/hallucination/simple /mob/living/simple_animal/shade/howling_ghost /mob/living/simple_animal/hostile/retaliate/clown/insane /obj/structure/bookcase /mob/camera/aiEye/remote/base_construction /obj/machinery/computer/camera_advanced/base_construction /obj/item/device/wisp_lantern * batch 6 /obj/item/device/warp_cube/red /obj/item/device/shared_storage/red /obj/item/melee/ghost_sword /mob/living/simple_animal/hostile/mining_drone /mob/living/brain /obj/item/device/mmi/posibrain /mob/living/carbon/human/interactive /mob/living/carbon/human/interactive/angry /mob/living/carbon/human/interactive/friendly /mob/living/carbon/human/interactive/greytide /mob/living/carbon/human/interactive/robust /mob/living/carbon/monkey/angry /mob/living/simple_animal/hostile/guardian/assassin /mob/living/simple_animal/hostile/syndicate/mecha_pilot/no_mech /mob/living/simple_animal/hostile/syndicate/mecha_pilot /mob/living/simple_animal/hostile/mimic/crate /mob/living/simple_animal/hostile/mimic/copy * batch 7 /mob/living/simple_animal/hostile/megafauna/colossus /mob/living/simple_animal/hostile/megafauna/bubblegum /mob/living/simple_animal/hostile/asteroid/goldgrub /mob/living/simple_animal/hostile/asteroid/gutlunch/gubbuck /mob/living/simple_animal/hostile/asteroid/hivelordbrood /mob/living/simple_animal/hostile/statue /mob/living/simple_animal/hostile/wizard /obj/machinery/power/smes
86 lines
2.7 KiB
Plaintext
86 lines
2.7 KiB
Plaintext
GLOBAL_LIST_INIT(rod_recipes, list ( \
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new/datum/stack_recipe("grille", /obj/structure/grille, 2, time = 10, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("table frame", /obj/structure/table_frame, 2, time = 10, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("scooter frame", /obj/item/scooter_frame, 10, time = 25, one_per_turf = 0), \
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))
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/obj/item/stack/rods
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name = "metal rod"
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desc = "Some rods. Can be used for building or something."
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singular_name = "metal rod"
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icon_state = "rods"
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item_state = "rods"
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_NORMAL
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force = 9
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throwforce = 10
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throw_speed = 3
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throw_range = 7
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materials = list(MAT_METAL=1000)
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max_amount = 50
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attack_verb = list("hit", "bludgeoned", "whacked")
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hitsound = 'sound/weapons/grenadelaunch.ogg'
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novariants = TRUE
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/obj/item/stack/rods/Initialize(mapload, new_amount, merge = TRUE)
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. = ..()
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recipes = GLOB.rod_recipes
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update_icon()
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/obj/item/stack/rods/update_icon()
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var/amount = get_amount()
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if((amount <= 5) && (amount > 0))
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icon_state = "rods-[amount]"
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else
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icon_state = "rods"
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/obj/item/stack/rods/attackby(obj/item/W, mob/user, params)
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if (istype(W, /obj/item/weldingtool))
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var/obj/item/weldingtool/WT = W
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if(get_amount() < 2)
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to_chat(user, "<span class='warning'>You need at least two rods to do this!</span>")
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return
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if(WT.remove_fuel(0,user))
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var/obj/item/stack/sheet/metal/new_item = new(usr.loc)
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user.visible_message("[user.name] shaped [src] into metal with the welding tool.", \
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"<span class='notice'>You shape [src] into metal with the welding tool.</span>", \
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"<span class='italics'>You hear welding.</span>")
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var/obj/item/stack/rods/R = src
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src = null
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var/replace = (user.get_inactive_held_item()==R)
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R.use(2)
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if (!R && replace)
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user.put_in_hands(new_item)
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else if(istype(W, /obj/item/reagent_containers/food/snacks))
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var/obj/item/reagent_containers/food/snacks/S = W
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if(amount != 1)
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to_chat(user, "<span class='warning'>You must use a single rod!</span>")
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else if(S.w_class > WEIGHT_CLASS_SMALL)
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to_chat(user, "<span class='warning'>The ingredient is too big for [src]!</span>")
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else
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var/obj/item/reagent_containers/food/snacks/customizable/A = new/obj/item/reagent_containers/food/snacks/customizable/kebab(get_turf(src))
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A.initialize_custom_food(src, S, user)
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else
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return ..()
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/obj/item/stack/rods/cyborg
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materials = list()
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is_cyborg = 1
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cost = 250
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/obj/item/stack/rods/cyborg/update_icon()
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return
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/obj/item/stack/rods/ten
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amount = 10
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/obj/item/stack/rods/twentyfive
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amount = 25
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/obj/item/stack/rods/fifty
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amount = 50
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