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Bubberstation/code/datums/components/crafting
SkyratBot c5f0ea76e0 [MIRROR] Vim mecha changes [MDB IGNORE] (#12981)
* Vim mecha changes (#66153)

This PR changes the following:

    fixes a bug with Vim overlays, making it always appear as if there was a pilot inside, even after leaving it
    adds a balloon alert when a mob fails to enter the mech due to its size
    adds a crafting recipe for Vim in the "robots" category
    allows using Vim as a circuit shell
    allows small mobs to use the mech as well

My reasoning behind the changes:

    fixing the overlay bug - bugfixes good, bugs bad
    balloon alert - it should help reduce confusion among players who can't figure why on earth they cannot enter the mech
    crafting recipe - I think a crafting recipe will make it a lot more accessible to players, especially because there is no way to learn about its existence in-game
    circuit shell - non-standard circuit shells can be pretty fun and people seemed to enjoy the ability to use circuits inside their piano synths or cameras, so I figured we could expand on this, while giving players more ways to interact with sentient pets
    maximum mob size increase - Vim has never really been built too often, most likely because even if people got their hands on a sentient pet, it wouldn't probably fit in the tiny mecha anyway. Currently pretty much only butterflies, rats and cockroaches can use Vim and they pretty much never become sentient.

* Vim mecha changes

Co-authored-by: B4CKU <50628162+B4CKU@users.noreply.github.com>
2022-04-22 00:03:19 +01:00
..
2022-04-06 19:26:58 +01:00