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bebac1ee3f2bfa82ff280f86c2cd8e5736a8b593
Bubberstation/code/game
History
Greniza d8aa3b4534 fixes issues with prisoner EPBs (#60435)
2021-07-28 17:03:32 -03:00
..
area
Job refactor: strings to references and typepaths (#59841)
2021-07-18 20:48:47 +02:00
gamemodes
Malf humans, and perfectly functioning ais, round three. (#60335)
2021-07-20 21:05:07 -03:00
machinery
Adds on examine hints for constructing turrets similar to walls or mechs (#60454)
2021-07-28 16:12:45 -03:00
objects
fixes issues with prisoner EPBs (#60435)
2021-07-28 17:03:32 -03:00
turfs
[FUCK][NO CI] Rust Component Fixes (#60252)
2021-07-27 01:43:17 -07:00
alternate_appearance.dm
bless aware hud is no longer hardcoded for chaplains (#60420)
2021-07-26 04:07:06 -07:00
atoms_movable.dm
Fixes nulls in managed_overlays (#60323)
2021-07-20 20:08:26 -03:00
atoms.dm
managed_overlays no longer stores as a list for singletons (#60320)
2021-07-20 20:11:37 -03:00
communications.dm
EVEN MORE HARDDEL FIXES (#60228)
2021-07-19 12:41:21 -04:00
data_huds.dm
Rework appendicitis: not event-based, not a disease (#60331)
2021-07-20 20:22:54 -03:00
movable_luminosity.dm
…
say.dm
optimizes get_hearers_in_view() (#60093)
2021-07-10 03:11:50 -07:00
shuttle_engines.dm
Refactors most spans into span procs (#59645)
2021-06-14 13:03:53 -07:00
sound.dm
…
world.dm
Drastic Lag Mitigation Subsystem: SSlag_switch (#59717)
2021-07-08 11:02:52 +12:00
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