## About The Pull Request
The death sandwich currently has a humorous bug which causes the "death
sandwich poisoning" disease to be applied upon examining the item. The
bug is caused by the usage of the `check_liked` callback, which is part
of the edible component, and is called when a player examines the food.
Flavor text such as "You find this meal edible" is expected, but side
effects are applied instead.
To fix the bug, I swapped over to the `after_eat` callback which is
called for each bite of food taken.
In addition to fixing the bug, I also added a new override for the death
sandwich `examine` proc which causes the examiner to become
disgusted/nauseated if they "look at it wrong".
## Why It's Good For The Game
I had the pleasure of watching this bug happen live on Skyrat, it was
hilarious! Someone dumped a pile of death sandwiches on the evac shuttle
for everyone to look at.
Testing the fix in-game was successful and I was able to examine the
sandwich without getting the disease. I was able to eat it "wrong" and
get the message/disease as expected. I also tested eating it "right"
with the gelled back hair and cooking jorts.
## Changelog
🆑 A.C.M.O.
fix: Fixes the death sandwich, making it safe to examine.
/🆑