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## About The Pull Request Flamethrower exploding when shot was handled by hit_reaction previously, and will now use the generic bullet_intercepting component. Also adds handling for multiple projectile types in the bullet_intercepting component, as well as a check for whether the object currently can block bullets. Should have no gameplay changes. ## Why It's Good For The Game closes #81863 , they said it'd be better consistency
2.8 KiB
2.8 KiB