mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-14 19:51:59 +00:00
Fixes a very large number of typos. A few of these fixes also extend to variable names, but only the really egregious ones like "concious".
92 lines
3.2 KiB
Plaintext
92 lines
3.2 KiB
Plaintext
/**
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* Your new favorite industrial waste magnet!
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* Accepts boulders and produces sheets of non-metallic materials.
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* When upgraded, it can hold more boulders and process more at once.
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*/
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/obj/machinery/bouldertech/refinery
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name = "boulder refinery"
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desc = "BR for short. Accepts boulders and refines non-metallic ores into sheets using internal chemicals."
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icon_state = "stacker"
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circuit = /obj/item/circuitboard/machine/refinery
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usage_sound = 'sound/machines/mining/refinery.ogg'
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action = "crushing"
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/obj/machinery/bouldertech/refinery/can_process_material(datum/material/possible_mat)
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var/static/list/processable_materials
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if(!length(processable_materials))
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processable_materials = list(
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/datum/material/glass,
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/datum/material/plasma,
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/datum/material/diamond,
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/datum/material/bluespace,
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/datum/material/bananium,
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/datum/material/plastic,
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)
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return is_type_in_list(possible_mat, processable_materials)
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/obj/machinery/bouldertech/refinery/RefreshParts()
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. = ..()
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boulders_held_max = 0
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for(var/datum/stock_part/matter_bin/bin in component_parts)
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boulders_held_max += bin.tier
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boulders_processing_count = 0
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for(var/datum/stock_part/servo/servo in component_parts)
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boulders_processing_count += servo.tier
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boulders_processing_count = ROUND_UP((boulders_processing_count / 8) * boulders_held_max)
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/**
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* Your other new favorite industrial waste magnet!
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* Accepts boulders and produces sheets of metallic materials.
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* When upgraded, it can hold more boulders and process more at once.
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*/
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/obj/machinery/bouldertech/refinery/smelter
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name = "boulder smelter"
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desc = "BS for short. Accept boulders and refines metallic ores into sheets."
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icon_state = "smelter"
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light_system = OVERLAY_LIGHT
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light_range = 2
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light_power = 3
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light_color = "#ffaf55"
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circuit = /obj/item/circuitboard/machine/smelter
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usage_sound = 'sound/machines/mining/smelter.ogg'
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action = "smelting"
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/obj/machinery/bouldertech/refinery/smelter/Initialize(mapload)
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. = ..()
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set_light_on(TRUE)
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/obj/machinery/bouldertech/refinery/smelter/can_process_material(datum/material/possible_mat)
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var/static/list/processable_materials
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if(!length(processable_materials))
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processable_materials = list(
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/datum/material/iron,
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/datum/material/titanium,
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/datum/material/silver,
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/datum/material/gold,
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/datum/material/uranium,
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)
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return is_type_in_list(possible_mat, processable_materials)
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/obj/machinery/bouldertech/refinery/smelter/set_light_on(new_value)
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if(panel_open || !anchored || !is_operational || machine_stat & (BROKEN | NOPOWER))
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new_value = FALSE
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return ..()
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/obj/machinery/bouldertech/refinery/default_deconstruction_screwdriver(mob/user, icon_state_open, icon_state_closed, obj/item/screwdriver)
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. = ..()
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set_light_on(TRUE)
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/obj/machinery/bouldertech/refinery/default_unfasten_wrench(mob/user, obj/item/wrench, time)
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. = ..()
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set_light_on(TRUE)
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/obj/machinery/bouldertech/refinery/smelter/on_set_is_operational(old_value)
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set_light_on(TRUE)
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/obj/machinery/bouldertech/refinery/smelter/maim_golem(mob/living/carbon/human/rockman)
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rockman.visible_message(span_warning("[rockman] is processed by [src]!"), span_userdanger("You get melted into rock by [src]!"))
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rockman.investigate_log("was melted by [src] for being a golem", INVESTIGATE_DEATHS)
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rockman.dust()
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