Files
Bubberstation/code/modules/surgery/advanced/pacification.dm
Thunder12345 260960d6f4 Converts a bunch of time/delay vars to use time defines (#92495)
## About The Pull Request

Converts as many time vars expressed in deciseconds as I could find to
use time defines.

## Why It's Good For The Game

Makes these values neater and more readable.

## Changelog
🆑
code: Converted a lot of time-based variables to be expressed with time
defines.
/🆑
2025-08-12 18:30:25 -04:00

90 lines
3.4 KiB
Plaintext

/datum/surgery/advanced/pacify
name = "Pacification"
desc = "A surgical procedure which permanently inhibits the aggression center of the brain, making the patient unwilling to cause direct harm."
surgery_flags = SURGERY_MORBID_CURIOSITY
possible_locs = list(BODY_ZONE_HEAD)
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
/datum/surgery_step/saw,
/datum/surgery_step/clamp_bleeders,
/datum/surgery_step/pacify,
/datum/surgery_step/close,
)
/datum/surgery/advanced/pacify/mechanic
name = "Aggression Suppression Programming"
desc = "Malware which permanently inhibits the aggression programming of the patient's neural network, making the patient unwilling to cause direct harm."
requires_bodypart_type = BODYTYPE_ROBOTIC
steps = list(
/datum/surgery_step/mechanic_open,
/datum/surgery_step/open_hatch,
/datum/surgery_step/mechanic_unwrench,
/datum/surgery_step/pacify/mechanic,
/datum/surgery_step/mechanic_wrench,
/datum/surgery_step/mechanic_close,
)
/datum/surgery/advanced/pacify/can_start(mob/user, mob/living/carbon/target)
. = ..()
var/obj/item/organ/brain/target_brain = target.get_organ_slot(ORGAN_SLOT_BRAIN)
if(!target_brain)
return FALSE
/datum/surgery_step/pacify
name = "rewire brain (hemostat)"
implements = list(
TOOL_HEMOSTAT = 100,
TOOL_SCREWDRIVER = 35,
/obj/item/pen = 15,
)
time = 4 SECONDS
preop_sound = 'sound/items/handling/surgery/hemostat1.ogg'
success_sound = 'sound/items/handling/surgery/hemostat1.ogg'
failure_sound = 'sound/items/handling/surgery/organ2.ogg'
/datum/surgery_step/pacify/mechanic
name = "delete aggression programming (multitool)"
implements = list(
TOOL_MULTITOOL = 100,
TOOL_HEMOSTAT = 35,
TOOL_SCREWDRIVER = 35,
/obj/item/pen = 15,
)
preop_sound = 'sound/items/taperecorder/tape_flip.ogg'
success_sound = 'sound/items/taperecorder/taperecorder_close.ogg'
/datum/surgery_step/pacify/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
target,
span_notice("You begin to pacify [target]..."),
span_notice("[user] begins to fix [target]'s brain."),
span_notice("[user] begins to perform surgery on [target]'s brain."),
)
display_pain(target, "Your head pounds with unimaginable pain!")
/datum/surgery_step/pacify/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE)
display_results(
user,
target,
span_notice("You succeed in neurologically pacifying [target]."),
span_notice("[user] successfully fixes [target]'s brain!"),
span_notice("[user] completes the surgery on [target]'s brain."),
)
display_pain(target, "Your head pounds... the concept of violence flashes in your head, and nearly makes you hurl!")
target.gain_trauma(/datum/brain_trauma/severe/pacifism, TRAUMA_RESILIENCE_LOBOTOMY)
return ..()
/datum/surgery_step/pacify/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
target,
span_notice("You screw up, rewiring [target]'s brain the wrong way around..."),
span_warning("[user] screws up, causing brain damage!"),
span_notice("[user] completes the surgery on [target]'s brain."),
)
display_pain(target, "Your head pounds, and it feels like it's getting worse!")
target.gain_trauma_type(BRAIN_TRAUMA_SEVERE, TRAUMA_RESILIENCE_LOBOTOMY)
return FALSE