mirror of
https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request Repaths all the various minigames to be in the same mapping folder for organization. ## Why It's Good For The Game Being able to find maps is nice. ## Changelog 🆑 map: Move mafia, CTF, and deathmatch maps into minigame folder /🆑
751 lines
6.1 KiB
Plaintext
751 lines
6.1 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/obj/machinery/light/directional/east,
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/turf/open/floor/wood,
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/area/deathmatch)
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"b" = (
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/obj/structure/chair/office{
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dir = 4
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},
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/obj/effect/landmark/deathmatch_player_spawn,
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/turf/open/floor/wood/large,
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/area/deathmatch)
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"c" = (
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/obj/effect/turf_decal/siding/wood{
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dir = 1
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},
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/obj/effect/spawner/structure/window,
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/turf/open/floor/wood/large,
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/area/deathmatch)
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"d" = (
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/obj/item/ammo_box/magazine/m9mm/ap,
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/turf/open/floor/wood,
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/area/deathmatch)
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"e" = (
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/obj/effect/decal/cleanable/blood/old,
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/turf/open/floor/wood,
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/area/deathmatch)
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"f" = (
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/obj/machinery/light/directional/west,
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/obj/structure/barricade/sandbags,
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/turf/open/floor/wood,
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/area/deathmatch)
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"g" = (
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/turf/closed/indestructible/iron,
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/area/deathmatch)
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"h" = (
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/obj/structure/barricade/wooden,
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/obj/effect/turf_decal/siding/wood{
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dir = 4
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"i" = (
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/obj/structure/extinguisher_cabinet/directional/east,
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/turf/open/floor/wood,
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/area/deathmatch)
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"j" = (
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/obj/effect/decal/cleanable/blood/old,
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/obj/effect/turf_decal/siding/wood{
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dir = 4
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"k" = (
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/obj/structure/table/reinforced,
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/obj/item/ammo_box/magazine/m9mm/fire,
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/turf/open/floor/wood/large,
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/area/deathmatch)
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"l" = (
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/obj/structure/table/reinforced,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/obj/item/ammo_box/magazine/m9mm,
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/turf/open/floor/wood/large,
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/area/deathmatch)
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"m" = (
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/obj/effect/turf_decal/siding/wood{
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dir = 1
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"n" = (
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/obj/structure/extinguisher_cabinet/directional/west,
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/turf/open/floor/wood,
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/area/deathmatch)
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"o" = (
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/obj/item/ammo_box/magazine/m9mm/ap,
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/obj/structure/closet/crate/secure/weapon{
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locked = 0
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},
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/obj/effect/turf_decal/siding/wood/corner{
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dir = 4
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"p" = (
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/obj/effect/turf_decal/siding/wood/corner{
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dir = 1
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"q" = (
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/obj/effect/turf_decal/siding/wood{
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dir = 4
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"r" = (
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/obj/item/flashlight/flare,
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/turf/open/floor/wood,
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/area/deathmatch)
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"s" = (
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/obj/machinery/light/directional/south,
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/turf/open/floor/wood,
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/area/deathmatch)
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"t" = (
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/obj/effect/decal/cleanable/blood/old,
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/obj/effect/turf_decal/siding/wood{
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dir = 1
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"u" = (
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/obj/structure/barricade/sandbags,
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/obj/structure/extinguisher_cabinet/directional/west,
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/turf/open/floor/wood,
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/area/deathmatch)
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"v" = (
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/obj/item/reagent_containers/hypospray/medipen,
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/turf/open/floor/wood,
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/area/deathmatch)
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"x" = (
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/obj/item/ammo_box/magazine/m9mm/fire,
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/turf/open/floor/wood,
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/area/deathmatch)
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"y" = (
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/obj/item/ammo_box/magazine/m9mm/fire,
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/obj/structure/closet/crate/secure/weapon{
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locked = 0
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},
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/obj/effect/turf_decal/siding/wood/corner{
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dir = 8
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"z" = (
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/turf/open/floor/wood,
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/area/deathmatch)
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"A" = (
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/obj/effect/landmark/deathmatch_player_spawn,
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/obj/effect/turf_decal/siding/wood{
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dir = 8
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"B" = (
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/obj/machinery/light/directional/west,
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/turf/open/floor/wood,
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/area/deathmatch)
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"C" = (
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/obj/structure/table/reinforced,
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/obj/item/flashlight/lamp,
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/turf/open/floor/wood/large,
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/area/deathmatch)
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"D" = (
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/obj/effect/turf_decal/siding/wood{
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dir = 8
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"E" = (
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/obj/effect/turf_decal/siding/wood/corner,
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"F" = (
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/obj/structure/barricade/wooden,
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/obj/effect/turf_decal/siding/wood,
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"I" = (
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/obj/effect/turf_decal/siding/wood,
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"K" = (
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/turf/closed/wall,
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/area/deathmatch)
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"M" = (
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/obj/structure/barricade/sandbags,
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/turf/open/floor/wood,
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/area/deathmatch)
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"O" = (
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/obj/structure/barricade/wooden,
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/turf/open/floor/wood,
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/area/deathmatch)
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"Q" = (
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/obj/item/ammo_box/magazine/m9mm/hp,
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/obj/structure/closet/crate/secure/weapon{
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locked = 0
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},
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/obj/effect/turf_decal/siding/wood{
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dir = 4
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},
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/turf/open/floor/wood/tile,
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/area/deathmatch)
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"T" = (
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/obj/effect/landmark/deathmatch_player_spawn,
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/turf/open/floor/wood,
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/area/deathmatch)
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"U" = (
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/turf/open/floor/wood/large,
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/area/deathmatch)
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"W" = (
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/obj/machinery/light/directional/north,
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/turf/open/floor/wood,
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/area/deathmatch)
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"X" = (
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/obj/effect/turf_decal/siding/wood,
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/turf/open/floor/wood/large,
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/area/deathmatch)
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"Y" = (
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/obj/structure/extinguisher_cabinet/directional/north,
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/turf/open/floor/wood,
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/area/deathmatch)
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(1,1,1) = {"
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(2,1,1) = {"
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(3,1,1) = {"
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(4,1,1) = {"
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(5,1,1) = {"
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(6,1,1) = {"
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(7,1,1) = {"
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(8,1,1) = {"
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(9,1,1) = {"
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(10,1,1) = {"
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(11,1,1) = {"
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(12,1,1) = {"
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(13,1,1) = {"
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(14,1,1) = {"
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(15,1,1) = {"
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(16,1,1) = {"
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(17,1,1) = {"
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(18,1,1) = {"
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(19,1,1) = {"
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(20,1,1) = {"
|
|
g
|
|
I
|
|
z
|
|
K
|
|
K
|
|
z
|
|
K
|
|
z
|
|
K
|
|
K
|
|
z
|
|
z
|
|
K
|
|
e
|
|
z
|
|
z
|
|
z
|
|
z
|
|
z
|
|
z
|
|
m
|
|
g
|
|
"}
|
|
(21,1,1) = {"
|
|
g
|
|
y
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
A
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
D
|
|
p
|
|
g
|
|
"}
|
|
(22,1,1) = {"
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
g
|
|
"}
|