SkyratBot c5f0ea76e0 [MIRROR] Vim mecha changes [MDB IGNORE] (#12981)
* Vim mecha changes (#66153)

This PR changes the following:

    fixes a bug with Vim overlays, making it always appear as if there was a pilot inside, even after leaving it
    adds a balloon alert when a mob fails to enter the mech due to its size
    adds a crafting recipe for Vim in the "robots" category
    allows using Vim as a circuit shell
    allows small mobs to use the mech as well

My reasoning behind the changes:

    fixing the overlay bug - bugfixes good, bugs bad
    balloon alert - it should help reduce confusion among players who can't figure why on earth they cannot enter the mech
    crafting recipe - I think a crafting recipe will make it a lot more accessible to players, especially because there is no way to learn about its existence in-game
    circuit shell - non-standard circuit shells can be pretty fun and people seemed to enjoy the ability to use circuits inside their piano synths or cameras, so I figured we could expand on this, while giving players more ways to interact with sentient pets
    maximum mob size increase - Vim has never really been built too often, most likely because even if people got their hands on a sentient pet, it wouldn't probably fit in the tiny mecha anyway. Currently pretty much only butterflies, rats and cockroaches can use Vim and they pretty much never become sentient.

* Vim mecha changes

Co-authored-by: B4CKU <50628162+B4CKU@users.noreply.github.com>
2022-04-22 00:03:19 +01:00
2021-09-09 18:53:29 +01:00
2022-01-04 04:14:16 +01:00
2022-03-14 13:28:55 +00:00

Skyrat 13 (/tg/station Downstream)

CI Suite Percentage of issues still open Average time to resolve an issue Coverage

resentment resentment forinfinityandbyond

This is Skyrat's downstream fork of /tg/station created in byond.

Please note that this repository contains sexually explicit content and is not suitable for those under the age of 18.

Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!

Important note - TEST YOUR PULL REQUESTS

You are responsible for the testing of your content. You should not mark a pull request ready for review until you have actually tested it. If you require a separate client for testing, you can use a guest account by logging out of BYOND and connecting to your test server. Test merges are not for bug finding, they are for stress tests where local testing simply doesn't allow for this.

DEVELOPMENT FLOWCHART

image

Modularisation Guide

DOWNLOADING

Downloading

Running on the server

Maps and Away Missions

How to compile

On 2021-01-04 we have changed the way to compile the codebase.

Find BUILD.bat here in the root folder of tgstation, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile.

The long way. Find bin/build.cmd in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb in DreamDaemon.

Building tgstation in DreamMaker directly is now deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file.

How to compile in VSCode and other build options.

Contributors

Guides for Contributors

/tg/station HACKMD account - Design documentation here

Interested in some starting lore?

Current Skyrat Modules

LICENSE

All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU AGPL v3.

All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)

See LICENSE and GPLv3.txt for more details.

The TGS DMAPI API is licensed as a subproject under the MIT license.

See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.

All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.

Languages
DM 91.4%
TypeScript 5.9%
JavaScript 1.7%
Python 0.5%
SCSS 0.2%