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## About The Pull Request Redoes the labeler script to work for private or restricted repositories (both of which need an auth token for using the REST api). Previous version used `fetch()`, and checked the line diffs which was inefficient and unnecessary. You only really need to be checking the filenames when it comes to the diffs. Now it uses [octokit.rest.pulls.listFiles](https://octokit.github.io/rest.js/v20/#pulls-list-files) and pagination. This version is faster and can support a larger amount of diffs, up to 3000 files changed, and plays nicely with auth tokens for private or restricted repos. Hooray! Tested the various functions of it & things should work same as before. <img width="591" height="171" alt="image" src="https://github.com/user-attachments/assets/15ff75e2-0335-4b18-b6d7-3aefb312d173" /> Also adds support for matching file extensions, so it can find .dmm and .dmis that might be in directories that do not start with `_maps/` or `icons/`. Thanks to @Kocma-san for doing a large part of this and helping figure out what the issue was. ## Changelog Not player-facing
127 lines
2.7 KiB
JavaScript
127 lines
2.7 KiB
JavaScript
// File Labels
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//
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// Add a label based on if a file is modified in the diff
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//
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// You can optionally set add_only to make the label one-way -
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// if the edit to the file is removed in a later commit,
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// the label will not be removed
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export const file_labels = {
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GitHub: {
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filepaths: [".github/"],
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},
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SQL: {
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filepaths: ["SQL/"],
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},
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"Map Edit": {
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filepaths: ["_maps/"],
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file_extensions: [".dmm"],
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},
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Tools: {
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filepaths: ["tools/"],
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},
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"Config Update": {
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filepaths: ["config/", "code/controllers/configuration/entries/"],
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add_only: true,
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},
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Sprites: {
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filepaths: ["icons/"],
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file_extensions: [".dmi"],
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add_only: true,
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},
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Sound: {
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filepaths: ["sound/"],
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file_extensions: [".ogg"],
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add_only: true,
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},
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UI: {
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filepaths: ["tgui/"],
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add_only: true,
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},
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};
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// Title Labels
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//
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// Add a label based on keywords in the title
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export const title_labels = {
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Logging: {
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keywords: ["log", "logging"],
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},
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Removal: {
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keywords: ["remove", "delete"],
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},
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Refactor: {
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keywords: ["refactor"],
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},
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"Unit Tests": {
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keywords: ["unit test"],
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},
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"April Fools": {
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keywords: ["[april fools]"],
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},
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"Do Not Merge": {
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keywords: ["[dnm]", "[do not merge]"],
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},
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"GBP: No Update": {
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keywords: ["[no gbp]"],
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},
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"Test Merge Only": {
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keywords: ["[tm only]", "[test merge only]"],
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},
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};
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// Changelog Labels
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//
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// Adds labels based on keywords in the changelog
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// TODO use the existing changelog parser
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export const changelog_labels = {
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Fix: {
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default_text: "fixed a few things",
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keywords: ["fix", "fixes", "bugfix"],
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},
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"Quality of Life": {
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default_text: "made something easier to use",
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keywords: ["qol"],
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},
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Sound: {
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default_text: "added/modified/removed audio or sound effects",
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keywords: ["sound"],
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},
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Feature: {
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default_text: "Added new mechanics or gameplay changes",
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alt_default_text: "Added more things",
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keywords: ["add", "adds", "rscadd"],
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},
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Removal: {
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default_text: "Removed old things",
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keywords: ["del", "dels", "rscdel"],
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},
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Sprites: {
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default_text: "added/modified/removed some icons or images",
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keywords: ["image"],
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},
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"Grammar and Formatting": {
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default_text: "fixed a few typos",
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keywords: ["typo", "spellcheck"],
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},
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Balance: {
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default_text: "rebalanced something",
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keywords: ["balance"],
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},
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"Code Improvement": {
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default_text: "changed some code",
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keywords: ["code_imp", "code"],
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},
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Refactor: {
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default_text: "refactored some code",
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keywords: ["refactor"],
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},
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"Config Update": {
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default_text: "changed some config setting",
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keywords: ["config"],
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},
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Administration: {
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default_text: "messed with admin stuff",
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keywords: ["admin"],
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},
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};
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