## About The Pull Request - Refactors chameleon actions a good bit, reducing a lot of the boilerplate copied around chameleon items. - I noticed that the EMP comsig completely disregarded any EMP protection the mob might have. I split the comsig into `COMSIG_ATOM_PRE_EMP_ACT` and `COMSIG_ATOM_EMP_ACT` - the former now used to aggregate protection flags and the latter to actually do EMP stuff. - As a result of above, this fixes a few oversights in which things using `COMSIG_ATOM_EMP_ACT` disregarded EMP protection. - Adds Chameleon Outfit saving. - RMB clicking the "Select Chameleon Outfit" will now save your current chameleon setup as a custom outfit. They become selectable as any other outfit afterwards. - Because it might be *too* easy to bamboozle people / might make people think you're a ling, I added a slight "animation" to swapping whole chameleon outfits. It's less than a second long. - Adds the Chameleon Scanner. - The chameleon scanner is, surprise, a chameleon item that can disguise as small gadgets or items (toys, cameras, analyzers, etc). - On LMB, the chameleon scanner will copy the outfit of the target to a custom outfit slot, allowing you to mimic them entirely without going through all the menus. - RMB does the same, but instantly equips the disguise you select in addition to saving it to a slot. ## Why It's Good For The Game Right now traitor stealth is very capable but cumbersome, which makes it much less appealing than just running and gunning. One big problem with it is that the chameleon kit is rather time consuming to use. You have to sort through hundreds of items for each of your chameleon items to find exactly the one you need. These items seek to amend that time gate, allowing for much quicker swapping between disguises or picking up the disguise of someone you kill to replace them like a pseudo-changeling. ## Changelog 🆑 Melbert refactor: Refactored chameleon actions a fair bit add: Adds outfit saving to chameleon clothes. RMB the "chameleon outfit" action to save your current chameleon setup for quick swapping. add: Swapping between chameleon outfits now has a slight "animation" associated, to distinguish traitors from lings slightly. add: Adds a new chameleon item, the "Chameleon Scanner". Use it on other crewmembers to stealthily save their current outfit as a custom outfit to use later. And of course, it's chameleon too. fix: Ethereals, the DNA lock mod, GPSs, and storage items now respect EMP protection /🆑
/tg/station codebase
- Website: https://www.tgstation13.org
- Code: https://github.com/tgstation/tgstation
- Wiki: https://tgstation13.org/wiki/Main_Page
- Codedocs: https://codedocs.tgstation13.org/
- /tg/station Discord: https://tgstation13.org/phpBB/viewforum.php?f=60
- Coderbus Discord: https://discord.gg/Vh8TJp9
This is the codebase for the /tg/station flavoured fork of SpaceStation 13.
Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!
DOWNLOADING
❗ How to compile ❗
On 2021-01-04 we have changed the way to compile the codebase.
The quick way. Find bin/server.cmd in this folder and double click it to automatically build and host the server on port 1337.
The long way. Find bin/build.cmd in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb in DreamDaemon.
Building tgstation in DreamMaker directly is now deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file.
How to compile in VSCode and other build options.
Contributors
/tg/station HACKMD account - Design documentation here
Interested in some starting lore?
LICENSE
All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU AGPL v3.
All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)
See LICENSE and GPLv3.txt for more details.
The TGS DMAPI is licensed as a subproject under the MIT license.
See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.
All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.
