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Bubberstation/code/game/objects/structures/chess.dm
SkyratBot b3192b7817 [MIRROR] Recolors and fixes holodeck chess board, fixes error on white king's description [MDB IGNORE] (#19863)
* Recolors and fixes holodeck chess board, fixes error on white king's description (#73886)

## About The Pull Request

In a chess board, the white pieces occupy the 1-2 squares, while the
black pieces occupy the 7-8 squares. This was reversed in space chess,
with the white pieces being on black's position and vice versa.
I changed the colors of the board as well, to make it nicer to the eye
(and also occupying full tiles since the old version used the regular 4
square tiles). This accompanied by switching the carpet to wood for a
more aesthetically pleasing view (esp since carpets look ugly in that
shape).
I made the names of the chess pieces lowercase to make it consistent
("That's a Black Pawn." -> "That's a black pawn.") and fixed the white
king's description.
All in all, the chess board looks like this now.

![imagen](https://user-images.githubusercontent.com/68669754/224214951-d10e9a8b-1a8e-492c-bd91-0fd5ecae4385.png)

## Why It's Good For The Game

![imagen](https://user-images.githubusercontent.com/68669754/224215899-2059f845-0071-4a21-84bb-13108ceec9b2.png)

![imagen](https://user-images.githubusercontent.com/68669754/224215206-1b5ef367-a5c5-436c-9bf5-665f243fe3e8.png)

![imagen](https://user-images.githubusercontent.com/68669754/224215215-0b5799b3-9f47-46f2-958a-6dd211eff59a.png)

![imagen](https://user-images.githubusercontent.com/68669754/224215235-4c5381de-93ce-4760-b881-50412a6e55b9.png)

## Changelog

🆑
qol: Holodeck space chess board is more pleasing to look at.
fix: Fixes holodeck space chess pieces being reversed.
spellcheck: Fixed white king's description saying it moves any tile in
one direction.
/🆑

* Recolors and fixes holodeck chess board, fixes error on white king's description

---------

Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
2023-03-15 00:50:52 +00:00

108 lines
3.9 KiB
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/obj/structure/chess
anchored = FALSE
density = FALSE
icon = 'icons/obj/chess.dmi'
icon_state = "white_pawn"
name = "\improper Probably a White Pawn"
desc = "This is weird. Please inform administration on how you managed to get the parent chess piece. Thanks!"
max_integrity = 100
/obj/structure/chess/wrench_act(mob/user, obj/item/tool)
if(flags_1 & HOLOGRAM_1)
balloon_alert(user, "it goes right through!")
return TRUE
to_chat(user, span_notice("You start to take apart the chess piece."))
if(!do_after(user, 0.5 SECONDS, target = src))
return TRUE
var/obj/item/stack/sheet/iron/metal_sheets = new (drop_location(), 2)
if (!QDELETED(metal_sheets))
metal_sheets.add_fingerprint(user)
tool.play_tool_sound(src)
qdel(src)
return TRUE
/obj/structure/chess/whitepawn
name = "\improper white pawn"
desc = "A white pawn chess piece. Get accused of cheating when executing a sick En Passant."
icon_state = "white_pawn"
/obj/structure/chess/whiterook
name = "\improper white rook"
desc = "A white rook chess piece. Also known as a castle. Can move any number of tiles in a straight line. It has a special move called castling."
icon_state = "white_rook"
/obj/structure/chess/whiteknight
name = "\improper white knight"
desc = "A white knight chess piece. It can hop over other pieces, moving in L shapes. A white kni- oh. Hah!"
icon_state = "white_knight"
/obj/structure/chess/whitebishop
name = "\improper white bishop"
desc = "A white bishop chess piece. It can move any number of tiles in a diagonal line."
icon_state = "white_bishop"
/obj/structure/chess/whitequeen
name = "\improper white queen"
desc = "A white queen chess piece. It can move any number of tiles in diagonal and straight lines."
icon_state = "white_queen"
/obj/structure/chess/whiteking
name = "\improper white king"
desc = "A white king chess piece. It can move one tile in any direction."
icon_state = "white_king"
/obj/structure/chess/blackpawn
name = "\improper black pawn"
desc = "A black pawn chess piece. Get accused of cheating when executing a sick En Passant."
icon_state = "black_pawn"
/obj/structure/chess/blackrook
name = "\improper black rook"
desc = "A black rook chess piece. Also known as a castle. Can move any number of tiles in a straight line. It has a special move called castling."
icon_state = "black_rook"
/obj/structure/chess/blackknight
name = "\improper black knight"
desc = "A black knight chess piece. It can hop over other pieces, moving in L shapes."
icon_state = "black_knight"
/obj/structure/chess/blackbishop
name = "\improper black bishop"
desc = "A black bishop chess piece. It can move any number of tiles in a diagonal line."
icon_state = "black_bishop"
/obj/structure/chess/blackqueen
name = "\improper black queen"
desc = "A black queen chess piece. It can move any number of tiles in diagonal and straight lines."
icon_state = "black_queen"
/obj/structure/chess/blackking
name = "\improper black king"
desc = "A black king chess piece. It can move one tile in any direction."
icon_state = "black_king"
/obj/structure/chess/checker
icon_state = "white_checker_man"
name = "\improper Probably a White Checker"
desc = "This is weird. Please inform administration on how you managed to get the parent checker piece. Thanks!"
/obj/structure/chess/checker/whiteman
name = "\improper White Checker Man"
desc = "A white checker piece. Looks suspiciously like a flattened chess pawn."
icon_state = "white_checker_man"
/obj/structure/chess/checker/whiteking
name = "\improper White Checker Man"
desc = "A white checker piece. It's stacked!"
icon_state = "white_checker_king"
/obj/structure/chess/checker/blackman
name = "\improper Black Checker Man"
desc = "A black checker piece. Looks suspiciously like a flattened chess pawn."
icon_state = "black_checker_man"
/obj/structure/chess/checker/blackking
name = "\improper Black Checker King"
desc = "A black checker piece. It's stacked!"
icon_state = "black_checker_king"