## About The Pull Request The primary feature of this pr is two admin verbs: Both locked behind `R_SERVER` at present. Also both can be removed from this pr if we arent interested in giving admins easy control over this. Changes will not take effect untill the next round unless someone has yet to touch/spawn a jukebox. please ignore the "#. " in the titles, thats just how my spotify scraper formats the titles and I am lazy. ### Jukebox Upload Music Allows for the upload of any music to the jukebox (currently restricted to `.ogg` file types for being the better format but I can release that restriction). Adding Beats is optional but not required as it does not do a ton tbh. https://github.com/user-attachments/assets/859cdba8-c1dd-4ce4-bfce-40727a0a30b8 ### Jukebox Browse Music Allows you to delete any of them, this noticeably catches ANY sound format stored within the list. Also play and download https://github.com/user-attachments/assets/cffca3dc-d7f2-4926-bda9-2bf3fef80adb ### Refactors In order to add both of these verbs seemisly i made a bunch of improvments, Sound length for music is now gotten via the rust_g call instead of being baked into the title, this means you only need two args for jukebox titles. (This will mess up the bpm of old music tracks unfortunately.) Standerized the behavoir for validating the file type of a file, this is not full proof from what im aware and there is no checks for if the file ACCTALLY exists. ## Why It's Good For The Game Atleast on a downstream, R_SERVER is alot more commonly handed out then direct access to the tgs configs. And TGS kinda blows bubbles for doing large scale file managment. ## Changelog 🆑 code: generic helpers and defines for validating file extenstion refactor: the jukebox has had some improvements in how it validates the sound file. hopefully none of your funny songs disappear. admin: command_report_menu will let you set ANY sound file type for the sound it plays. admin: Admins can now manage jukebox songs in game server: Jukebox songs length are now set automatically, update your jukebox configs! /🆑 --------- Co-authored-by: san7890 <the@san7890.com>
/tg/station codebase
| Website | Link |
|---|---|
| Website | https://tgstation13.org |
| Code | https://github.com/tgstation/tgstation |
| Server Config | https://github.com/tgstation-operations/server-config |
| Wiki | https://tgstation13.org/wiki/Main_Page |
| Codedocs | https://codedocs.tgstation13.org/ |
| /tg/station Discord | https://tgstation13.org/phpBB/viewforum.php?f=60 |
| Coderbus Discord | https://discord.gg/Vh8TJp9 |
This is the codebase for the /tg/station flavoured fork of SpaceStation 13.
Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!
All github inquiries (such as moderation actions) may be handled via the /tg/station discord #coding-general. Simply ping the @Maintainer role, following the guide on asking questions located in the channel description, with your issue!
DOWNLOADING
Compilation
The quick way. Find bin/server.cmd in this folder and double click it to automatically build and host the server on port 1337.
The long way. Find bin/build.cmd in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb in DreamDaemon.
Building tgstation in DreamMaker directly is deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file.
How to compile in VSCode and other build options.
Getting started
For contribution guidelines refer to the Guides for Contributors.
For getting started (dev env, compilation) see the HackMD document here.
For overall design documentation see HackMD.
For lore, see Common Core.
LICENSE
All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/12/31 at 4:38 PM PST is licensed under GNU AGPL v3.
All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/12/31 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)
See LICENSE and GPLv3.txt for more details.
The TGS DMAPI is licensed as a subproject under the MIT license.
See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.
All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.
