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## About The Pull Request - Increased box with throwing weapons storage to fit the things it spawns with, such as reinforced bolas. - Increased debug boxes to fit other boxes and the items it spawns with too. ## Why It's Good For The Game Less bluespace magic. ## Changelog 🆑 qol: Box with throwing weapons now can hold the items it spawns with. Incredible! admin: Boxex of materials, debugtools and stabilized extracts now 99 of total storage because they are meant to be debug. /🆑
113 lines
4.0 KiB
Plaintext
113 lines
4.0 KiB
Plaintext
// This file contains all boxes used by the Engineering department and its purpose on the station. Also contains stuff we use when we wanna fix up stuff as well or helping us live when shit goes southwardly.
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/obj/item/storage/box/metalfoam
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name = "box of metal foam grenades"
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desc = "To be used to rapidly seal hull breaches."
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illustration = "grenade"
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/obj/item/storage/box/metalfoam/PopulateContents()
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for(var/i in 1 to 7)
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new /obj/item/grenade/chem_grenade/metalfoam(src)
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/obj/item/storage/box/smart_metal_foam
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name = "box of smart metal foam grenades"
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desc = "Used to rapidly seal hull breaches. This variety conforms to the walls of its area."
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illustration = "grenade"
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/obj/item/storage/box/smart_metal_foam/PopulateContents()
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for(var/i in 1 to 7)
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new/obj/item/grenade/chem_grenade/smart_metal_foam(src)
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/obj/item/storage/box/material
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name = "box of materials"
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illustration = "implant"
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/obj/item/storage/box/material/Initialize(mapload)
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. = ..()
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atom_storage.allow_big_nesting = TRUE
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atom_storage.max_slots = 99
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atom_storage.max_specific_storage = WEIGHT_CLASS_GIGANTIC
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atom_storage.max_total_storage = 99
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/obj/item/storage/box/material/PopulateContents() //less uranium because radioactive
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var/static/items_inside = list(
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/obj/item/stack/sheet/iron/fifty=1,
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/obj/item/stack/sheet/glass/fifty=1,
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/obj/item/stack/sheet/rglass=50,
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/obj/item/stack/sheet/plasmaglass=50,
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/obj/item/stack/sheet/titaniumglass=50,
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/obj/item/stack/sheet/plastitaniumglass=50,
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/obj/item/stack/sheet/plasteel=50,
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/obj/item/stack/sheet/mineral/plastitanium=50,
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/obj/item/stack/sheet/mineral/titanium=50,
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/obj/item/stack/sheet/mineral/gold=50,
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/obj/item/stack/sheet/mineral/silver=50,
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/obj/item/stack/sheet/mineral/plasma=50,
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/obj/item/stack/sheet/mineral/uranium=20,
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/obj/item/stack/sheet/mineral/diamond=50,
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/obj/item/stack/sheet/bluespace_crystal=50,
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/obj/item/stack/sheet/mineral/bananium=50,
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/obj/item/stack/sheet/mineral/wood=50,
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/obj/item/stack/sheet/plastic/fifty=1,
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/obj/item/stack/sheet/runed_metal/fifty=1,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/box/debugtools
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name = "box of debug tools"
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icon_state = "syndiebox"
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/obj/item/storage/box/debugtools/Initialize(mapload)
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. = ..()
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atom_storage.allow_big_nesting = TRUE
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atom_storage.max_slots = 99
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atom_storage.max_specific_storage = WEIGHT_CLASS_GIGANTIC
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atom_storage.max_total_storage = 99
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/obj/item/storage/box/debugtools/PopulateContents()
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var/static/items_inside = list(
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/obj/item/card/emag=1,
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/obj/item/construction/rcd/combat/admin=1,
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/obj/item/disk/tech_disk/debug=1,
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/obj/item/flashlight/emp/debug=1,
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/obj/item/geiger_counter=1,
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/obj/item/healthanalyzer/advanced=1,
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/obj/item/modular_computer/pda/heads/captain=1,
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/obj/item/pipe_dispenser=1,
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/obj/item/stack/spacecash/c1000=50,
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/obj/item/storage/box/beakers/bluespace=1,
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/obj/item/storage/box/beakers/variety=1,
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/obj/item/storage/box/material=1,
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/obj/item/uplink/debug=1,
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/obj/item/uplink/nuclear/debug=1,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/box/plastic
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name = "plastic box"
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desc = "It's a solid, plastic shell box."
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icon_state = "plasticbox"
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foldable_result = null
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illustration = "writing"
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custom_materials = list(/datum/material/plastic = HALF_SHEET_MATERIAL_AMOUNT) //You lose most if recycled.
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/obj/item/storage/box/emergencytank
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name = "emergency oxygen tank box"
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desc = "A box of emergency oxygen tanks."
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illustration = "emergencytank"
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/obj/item/storage/box/emergencytank/PopulateContents()
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..()
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for(var/i in 1 to 7)
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new /obj/item/tank/internals/emergency_oxygen(src) //in case anyone ever wants to do anything with spawning them, apart from crafting the box
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/obj/item/storage/box/engitank
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name = "extended-capacity emergency oxygen tank box"
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desc = "A box of extended-capacity emergency oxygen tanks."
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illustration = "extendedtank"
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/obj/item/storage/box/engitank/PopulateContents()
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..()
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for(var/i in 1 to 7)
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new /obj/item/tank/internals/emergency_oxygen/engi(src) //in case anyone ever wants to do anything with spawning them, apart from crafting the box
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