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## About The Pull Request Fixes #85528  Atoms shown in screen alerts have their pixel_z set to 0. This means they won't inherit the mob offset in the world. The drop shadow is still there but I'm uh, not sure I can get rid of it. For a more opinionated change I also changed a bunch of the atom references for midround alerts to stop referencing the default poster, which now looks bad and ugly. Most of them didn't make sense with that icon anyway. ## Why It's Good For The Game Looks better. ## Changelog 🆑 fix: Mobs shown in ghost alerts shouldn't be offset out of the box image: Several midround dynamic alert icons should be more demonstrative of what is spawning /🆑