## About The Pull Request
Fixes#85528

Atoms shown in screen alerts have their pixel_z set to 0. This means
they won't inherit the mob offset in the world.
The drop shadow is still there but I'm uh, not sure I can get rid of it.
For a more opinionated change I also changed a bunch of the atom
references for midround alerts to stop referencing the default poster,
which now looks bad and ugly.
Most of them didn't make sense with that icon anyway.
## Why It's Good For The Game
Looks better.
## Changelog
🆑
fix: Mobs shown in ghost alerts shouldn't be offset out of the box
image: Several midround dynamic alert icons should be more demonstrative
of what is spawning
/🆑