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mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-16 03:56:20 +00:00
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d990b71da26ed2a07b34fd83a6fffc6136ea47c6
Bubberstation/code/game/objects/effects/effect_system
History
antropod 8cc5da733e Fixes reagent multiplication exploit with 1u foam (#59313)
2021-05-28 13:58:29 -07:00
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effect_shield.dm
…
effect_system.dm
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effects_explosion.dm
Floors now properly select a destruction method to use when blown up (#56560)
2021-02-02 13:22:18 -08:00
effects_foam.dm
Fixes reagent multiplication exploit with 1u foam (#59313)
2021-05-28 13:58:29 -07:00
effects_other.dm
Makes the explosive compressor and blastcannon actually use the TTVs they're given + the explosion changes to support that. (#58015)
2021-04-26 17:31:25 -07:00
effects_smoke.dm
(code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc (#58340)
2021-05-07 03:54:03 -07:00
effects_sparks.dm
Audio falloff re-work, and increased audio range. (#54362)
2020-10-20 17:14:16 -07:00
effects_water.dm
Fix blazing oil not being damaged by sprayed water (#58992)
2021-05-12 02:02:48 -07:00
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