Files
Bubberstation/code/modules/paperwork/paper_cutter.dm
Cheridan af29166ff0 adds some nitpick crap
your time on this earth is nearing an end goofball
2016-02-26 23:21:02 -06:00

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/obj/item/weapon/papercutter
name = "paper cutter"
desc = "Standard office equipment. Precisely cuts paper using a large blade."
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "papercutter-cutter"
force = 5
throwforce = 5
w_class = 3
var/obj/item/weapon/paper/storedpaper = null
var/obj/item/weapon/hatchet/cutterblade/storedcutter = null
var/cuttersecured = TRUE
pass_flags = PASSTABLE
/obj/item/weapon/papercutter/New()
..()
storedcutter = new /obj/item/weapon/hatchet/cutterblade(src)
/obj/item/weapon/papercutter/suicide_act(mob/user)
if(storedcutter)
user.visible_message("<span class='suicide'>[user] is beheading \himself with [src.name]! It looks like \he's trying to commit suicide.</span>")
playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
return (BRUTELOSS)
else
user.visible_message("<span class='suicide'>[user] repeatedly bashes [src.name] against \his head! It looks like \he's trying to commit suicide.</span>")
playsound(loc, 'sound/items/gavel.ogg', 50, 1, -1)
return (BRUTELOSS)
/obj/item/weapon/papercutter/update_icon()
..()
overlays.Cut()
icon_state = (storedcutter ? "[initial(icon_state)]-cutter" : "[initial(icon_state)]")
if(storedpaper)
overlays += "paper"
/obj/item/weapon/papercutter/attackby(obj/item/P, mob/user, params)
if(istype(P, /obj/item/weapon/paper) && !storedpaper)
if(!user.drop_item())
return
playsound(loc, "pageturn", 60, 1)
user << "<span class='notice'>You place \the [P] in [src].</span>"
P.loc = src
storedpaper = P
update_icon()
return
if(istype(P, /obj/item/weapon/hatchet/cutterblade) && !storedcutter)
if(!user.drop_item())
return
user << "<span class='notice'>You replace [src]'s [P].</span>"
P.loc = src
storedcutter = P
update_icon()
return
if(istype(P, /obj/item/weapon/screwdriver) && storedcutter)
playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
user << "<span class='notice'>\The [storedcutter] has been [cuttersecured ? "unsecured" : "secured"].</span>"
cuttersecured = !cuttersecured
return
..()
/obj/item/weapon/papercutter/attack_hand(mob/user)
src.add_fingerprint(user)
if(!storedcutter)
user << "<span class='notice'>The cutting blade is gone! You can't use \the [src] now.</span>"
return
if(!cuttersecured)
user << "<span class='notice'>You remove [src]'s [storedcutter].</span>"
user.put_in_hands(storedcutter)
storedcutter = null
update_icon()
if(storedpaper)
playsound(src.loc, 'sound/weapons/slash.ogg', 50, 1)
user << "<span class='notice'>You neatly cut \the [storedpaper].</span>"
storedpaper = null
qdel(storedpaper)
new /obj/item/weapon/paperslip(get_turf(src))
new /obj/item/weapon/paperslip(get_turf(src))
update_icon()
/obj/item/weapon/papercutter/MouseDrop(atom/over_object)
var/mob/M = usr
if(M.incapacitated() || !Adjacent(M))
return
if(over_object == M)
M.put_in_hands(src)
else if(istype(over_object, /obj/screen))
switch(over_object.name)
if("r_hand")
if(!remove_item_from_storage(M))
M.unEquip(src)
M.put_in_r_hand(src)
if("l_hand")
if(!remove_item_from_storage(M))
M.unEquip(src)
M.put_in_l_hand(src)
add_fingerprint(M)
/obj/item/weapon/paperslip
name = "paper slip"
desc = "A little slip of paper left over after a larger piece was cut. Whoa."
icon_state = "paperslip"
icon = 'icons/obj/bureaucracy.dmi'
burn_state = FLAMMABLE
burntime = 3
/obj/item/weapon/paperslip/New()
..()
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
/obj/item/weapon/hatchet/cutterblade
name = "paper cutter"
desc = "The blade of a paper cutter. Most likely removed for polishing or sharpening."
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "cutterblade"
item_state = "knife"