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Bubberstation/code/modules/antagonists
SkyratBot 22fc6894f7 [MIRROR] Infected AI (Traitor Final Objective) no longer plays the Malf Antag sound effect (#27873)
* Infected AI (Traitor Final Objective) no longer plays the Malf Antag sound effect (#83390)

## About The Pull Request
Does as title says. Infected AI *could* be given a new sound effect but
I'll leave that to someone in the future.

Also removes the ability for Infected AIs to set their own custom
objectives
## Why It's Good For The Game
Getting Malf AI usually means you can ignore laws. AIs really should be
checking their Law 0 before deciding to do their own flavor of chaos but
Infected AI having the same sound effect is an unnecessary extra chance
to mix the two up.
## Changelog
🆑
qol: Traitor-created Infected AIs no longer hear the Malf AI antag sound
alert.
/🆑

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Co-authored-by: Afevis <ShizCalev@ users.noreply.github.com>

* Infected AI (Traitor Final Objective) no longer plays the Malf Antag sound effect

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Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
Co-authored-by: Afevis <ShizCalev@ users.noreply.github.com>
2024-05-28 05:15:32 +02:00
..
2024-04-26 01:22:24 +02:00
2024-05-23 02:37:43 +02:00
2024-04-29 21:15:33 +02:00